Scheduled Maintenance
Kongregate will undergo scheduled maintenance starting at approximately 11 PM Pacific tonight, August 31st, and may last up to 4 hours. Purchasing will be disabled a few minutes beforehand and Kongregate.com is expected to be unavailable during maintenance. We apologize for the interruption and appreciate your patience while the team continues to improve the infrastructure of the site.
Stencyl 2.0 Advanced Tutorial: Lagless Actors
von Abigayl
Füge es zu deinem Home-Bildschirm hinzu für schnellen Zugriff
Dieses Spiel installieren
Tippe auf den Teilen-Button und dann auf „Zum Home-Bildschirm“, um dieses Spiel schnell zu starten.
Stencyl 2.0 Advanced Tutorial: Lagless Actors
Tags für Stencyl 2.0 Advanced Tutorial: Lagless Actors
Beschreibung
Dieses fortgeschrittene Tutorial zeigt dir eine Methode, nahezu verzögerungsfreie Akteure in “Stencyl” (http://www.stencyl.com) zu erstellen. Weitere Tutorials findest du unten (siehe Links). Wie immer gehen 100 % der Einnahmen an wohltätige Zwecke. Vielen Dank.
Spielanleitung
Klicken/Leertaste/Eingabetaste, um voranzukommen. Shift + Klicken/Leertaste/Eingabetaste, um zurückzugehen. 0,1,2, um zum Anfang/Mitte/Ende zu springen. WASD oder Pfeiltasten, um dich in der Demo zu bewegen.
Entwickler-Updates
FIRST SERIES (Avoider for Stencyl 1.x)
Kommentare
deleteduser
Apr. 01, 2012
Thanks Abigayl! You and Sunflower really taught me a lot. :p
Still, excellent tutorial and a very interesting take on collision. 5/5ed and faved like always. :D
Do you have another idea for collisions as well (besides the normal method)? If so, would love to hear it, always looking for new techniques. Thanks for the 5 and fave :)
Abigayl
Apr. 04, 2012
Just wanted to say thank you to everyone for your votes. At the time of writing this, the tutorial is in third place for both weekly & monthly. I appreciate all of your support :)
WonderSunflower
Apr. 01, 2012
I'm, like, totally collecting these spikes. Squee! ^_^
(too bad I totally forgot how to switch to previous page of tutorial >.<)
It's hold shift + click/space/enter, but I'm glad you're having fun ;)
0_Tuo_0
Nov. 09, 2012
Very helpful, even when not doing it for the lagless method. I am constantly returning to here for quick reference of the square collision calculations for other purposes too!
Thanks. Didn't think of the multi-purpose when creating it.
silux
Jul. 29, 2012
It took me 20 minutes to reproduce it and it's really worth it!Now i can put more special effects in my games!
Glad to help :)