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Adwark's Comments

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Destination Kepler

Play Destination Kepler

Dec. 23, 2015

Rating: 1

I don't like how progress is maintained by active actions, which are required due to low maximum capacities of resources, especially research points. And quite necessary redistribution of people from researches and miners to quests and medical stuff, it's tedious. Also all these randomly generated message texts and quests. It would be lovely if there was at least 1 hand-made quest per planet that would make any sense.

UpRising Commanders

Play UpRising Commanders

Nov. 02, 2015

Rating: 0

Trade is good only for getting resources for perks, get stuff to lower level till it's enough for sure perk point for food.

Eternal Pharaoh Revised

Play Eternal Pharaoh Revised

Sep. 30, 2015

Rating: 0

Oh dear. So it seems was right about reason why there was in original version that text with title of song "Walk Like an Egyptian". Give me a break. And about fixes - haven't really checked game really too much after release. But I see one of biggest flaws in form of very bad form of building stuff got fixed. No more irritating scrolling. Presence of multiple buy is also good thing, through I would suggest adding x25. I can't really remind myself differences of balance. However I noticed that I still can't see what precisely comes from Mummies. What kind of bonuses they give? What values of these? Or maybe they're used for buying stuff? I can't really find info on that.

Developer response from ExperaGameStudio

Mummies increase your glory income by 5% each; it is shown on the popup if you stay with your mouse cursor over them.

RCM

Play RCM

Sep. 10, 2015

Rating: -1

Wow, these teams are seriously total crap. For 1 Underground team it would take over 11.5 day to just pay back spent fame.

World Idle

Play World Idle

Sep. 02, 2015

Rating: 1

I see some people don't get point of medicine - Medicine is extreme money maker. After 7 price upgrades it gets nearly 6 times as much as cars on 6 price upgrades and nearly 10 times as much tools on 8 price upgrades. Increased food demand is thing you accept for getting biggest money maker.

Business

Play Business

Jun. 10, 2015

Rating: 46

I like to see nice games getting better. Especially getting 5 businesses viewable at once is a wonderful change which makes game noticeably better. I like this type of game, and this one is quite nice and has promise to become better.

Holyday City

Play Holyday City

May. 19, 2015

Rating: 7

YOU GOD DAMN GREEDY BASTARDS! HOW DARE YOU ASK FOR MONEY! YOU SHOULD BE THANKFUL FOR NOT MAKING YOU PAY US FOR PLAYING! Just joking. As long you're not gonna build balance around it included (like in Adventure Capitalist Moon Update - where each profits speed is quite alike to basic one if I remember well, however with far less speed upgrades which are also harder to obtain. And there is also additional paid upgrade which hastens profits which makes sense only with less of these speed upgrades. And Moon paid upgrades are fully separate from main ones) you're gonna be awesome and actually worth it. Through you could add one more thing - Gold Theme for gold. Suit of Boutique from gold. Coffee cup of Cafe gold. Buttons Gold. Background Gold. And other like this. For pure pleasure of feeling rich, People love useless stuff which all it does is looks.

Developer response from HolydayStudios

Hello Adward ! We will keep building the game for free users, the holybars will be the extra staff not the required. We respect each player and won't let anyone down. As for the idea we will discuss it to see what we can do :) Thanks !

Idle Raiders

Play Idle Raiders

May. 09, 2015

Rating: 1

Concept is really interesting. Also I see a potential for upgrades in base, like maybe rebirth mechanic giving funds to expand base for boosts. This surely would be an interesting thing. Or maybe just expanding base and buying stuff for gold itself could also do well. Cause I see lots of potential in that base. Like expanding it and making like a building of powerful guild of raiders. That would be really cool.

Developer response from pitforest

Indeed! Base expansion is is a major feature planned for the future.

Time Clickers

Play Time Clickers

Mar. 23, 2015

Rating: 0

I'm just starting (25 area) and like this game so far. Through I would really like to see how much is doing single shot of each team member and fire rate. It could be shown at buy button - DMG - X (with ZxY for multi target shooting where Z is DMG base and Y number of hit targets) and Fire rate X per second. It would be really nice thing.

Death Squad

Play Death Squad

Mar. 11, 2015

Rating: 0

However I will note that cash gathered during offline mode allowed me to buy back all upgrades again thankfully.

Death Squad

Play Death Squad

Mar. 11, 2015

Rating: 1

I have noticed a bug. I have left game to offline mode, and now have turned on to notice that all my upgrades I brought have suddenly disappeared.

Swarm Simulator

Play Swarm Simulator

Feb. 26, 2015

Rating: -1

That's one great idle. Really interesting mechanic with ascensions requiring more work than usually at other idlers. And all those references. Not only, but many to Starcraft. Well this swarm certainly feels alike to Zergs.

Clickilization

Play Clickilization

Feb. 18, 2015

Rating: 0

This is really nice game. Like that how each of three branches (gold/army/tech) can increase all of these three. Gold by buildings, army by conquest and tech by research. On sidenote - names of few regions of Venga make me want to ask you author where are you from.

Developer response from Lemurakis

thanks, or rather "dziękuję" :)

Puzzle Fuzz: Idle Stories

Play Puzzle Fuzz: Idle Stories

Jan. 25, 2015

Rating: 8

I must say that some stuff here is quite out of balance. That would be ooze and money - After idling some time, due to overly big ooze rewards for taking down cubes I'm stuck with 4.75 million units of ooze since I can't spend it due to ooze being needed only each 10th level and actually low amount of it. And there is another 1,25 million of ooze waiting for me to just beat that another cube. There should be something to do with that all ooze that player gathers. Best tactic to just focus on cash by upgrading first & 5th ones and for idle 3rd & 6th. Ooze rewarding ones are pretty useless due to excessive ooze rewards. Haven't yet unlocked last one.

Developer response from YAYitsAndrew

Check out v 1.2 which shakes up the game a bunch and makes the coin and ooze balance much better

Tangerine Tycoon

Play Tangerine Tycoon

Jan. 24, 2015

Rating: 0

Through - 5D Tangerines upgrade for Ucoins is OVERPOWERED. With 3 coins invested in it, as I got it with cash at 10^11 when buying first 5D, went straight on to 100 of those and 6*10^16 per second. And still cost one such is just 1*10^15

Tangerine Tycoon

Play Tangerine Tycoon

Jan. 23, 2015

Rating: 0

Breaching multiverse yet again made me wonder - How come music track from 1896 (To be specific - part of it actually) fits so damn well as theme of SPACE!

Auto-Smash!

Play Auto-Smash!

Jan. 15, 2015

Rating: 1

Either it's me or something is very off with DPS matter currently. Level 744 with 1 bonus level legendary hammer 2.742e+145 damage. While 753 rock has whole 3.236e+121 health. It's 24 spaces of difference which make that one single hammer manages to skip in instant like 15-20 bosses. If not more. It stopped taking down rocks in less than second on level 902. On one side such hammer does last longer, but... in just instant you can craft another one which is hundreds levels stronger.

Developer response from zapleaf

I have learned my lesson to NEVER use exceptional growth rates again... This does sounds bad.. let me know if you ever hit "The Wall" and have to ascend again. I'd like to know if it took a while.

Idle Mine EX 2

Play Idle Mine EX 2

Nov. 25, 2014

Rating: 3

Seriously, blacksmith is so damn bad, it's not even worth investing. Not exactly sure how it's supposed to work but with level 33 blacksmith and level 30 forge, I got Perfectly Pure Royalite Pickaxe lvl 20. Damage of it is 24057. Best mineral to which I can do damage with it is Magnesium. It give whole 100k of cash. While upgrades of these require billions now. Manual Pickaxe is worthless trash, and so upgrades of Blacksmith and Forge. Also prospect since it's purpose is to increase chance for minerals which only use is to make new picks. Which are useless. Leadership for offline, and then classes for miners. That's all what's worth of upgrading. Unless situation changes far later.

Idle Goo

Play Idle Goo

Nov. 15, 2014

Rating: -1

Back to smooth. Very nice. And idea is cool also. Control of Grey Goo which uses everything what exists to replicate. Perfectly fits concept of idler with high numbers.

Idling to Rule the Gods

Play Idling to Rule the Gods

Oct. 20, 2014

Rating: 1

You've got to love when authors update their games, and expand them. It's seriously great game and great thing is that you can feel progress. Slower or faster but you just keep on progressing. Divinity generator is available after building every monument (upgrades not required).

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