Your "Play for X minutes" timers are stacking when you don't refresh the game page: if you get the quest twice, minutes will elapse twice faster. On third time you get the quest, minutes will go 3 times faster, etc.
You receive warning that you lose all your progress in current session. It's not "delete save" because you keep all your global achievements such as "shards" and "global skills".
On popular demand, a hard badge will be added for collecting a Quad Legendary card. An impossible badge on its way as well for ranking top player of an event.
Note that the medium badge is *not* related to your Level/Experience/Energy. It is your Bounty rank, based on PvP rank, based on PvP battles from Bounty refills (1 every 15 min, stacks to 5-6).
After some quick clics of level up, the strategy is to do the quests continuously, waiting a couple of minutes for each one, and retiring as soon as you don't have quest available anymore.
IDnoise, a warning on "soft reset": many players will consciously or unconsciously stop playing an idle game when they reach the need of soft resetting.
Better make a very long progression (up to letter Z?) without the need of soft reset. Or better create a partial way of soft resetting an idle game: like only one ship at a time got a reset, in conjunction with new graphic content on each reset.
Fixed, thanks for bug report.