My major issue with this post-RNG reducing patch:
The first stage still has way too much RNG. For me I treat the game largely as a speedrun, so if I can't clear the first stage in one turn it's more worth resetting and trying again than it is to lose one coin. I'd greatly appreciate either the first level being a "tutorial" level all the time (fixed spawns, guaranteed T1 clear), or the Reset Button immediately bringing you back to the start of L1, not the opening screen.
Ya'll know that games can be random and still be fun, right? All the top comments are about that. Yeah, it's a bit annoying, but it's also a fundamentally simple game, the randomness is what keeps it re-playable. If you think the Gauntlet needs to be easier, or there should be a save point, or less RNG, you're missing the point of both the game and the definition of impossible.
Needs more levels I quote PS3ninja "Instead of the game ending because the worm gets too big, just zoom out the screen and make bigger enemies. Thumbs up if you agree."