Please make some kind of filter for missions. They are already painful enough, to hit random until you get one that seems nice just add more painfuliness
Hey there, So I was thinking, it would be nice not only to hide upgrades you've maxed, but also reorder them so that does not have that blank space betwen one another and you only need to manage one page per tab.
Another nice thing would be if we could somehow tweak them on/off so that we do'nt need to look for that upgrade that we find important hiding the ones are not.
some sugestions before it gets out of beta:
1 - On tutorials, Highlighting the butons is more useful than pointing at it with an arrow.
2 - Please make it viable to take off the auto-pause
3 - It would be nice if the arrow keys (or another button) could control the screen, would for grinding stages so you don't have to use hands.
4 - Also make it easier to upgrade some item that is being used. Is pretty boring unequip, upgrade and re-equip..
5 - Fst forwarding more would be ok too.
6 - The Drag'n Drop could be more responsive so that you could drop anywhere on the drop area, and not only on the center of the square.
7 - MakeMore Epic War games like this <3
PLEASE make the spells controlabe on auto. At least a "don't cast this" button! Im tired of losing cuz I'm slowing the opponent over and over instead of simply hitting him (and most of tho times killing him).
3 thing I would like to see:
1 - When I mouse over my “status number” I would love to know where are those stats from (120 natural + 56 Items + 48 Title), just to make it easier to calculate.
2 - A manner to read Pet skills before I equip them.
3 - A manner to select what kind of pet I want to get, just like items.
Keep up the good work. Simple yet fantastic game =)
I sencerely found it too easy... Your upgradesmake no difference so you go money all the way, stay in that first sworman stage with 3 swords, only spining until you have enought money to buy 4 big guns and then you clear the game...
1 - The game lacks strategy ingame, all the units move until they find and enemy and then simply hit it. I cant tell my centaurs to get a bit closer so they can harm more units! All you do is wait for all your troops to deploy, and have a full mana pool, press "x" and wait while you cast some spells.
2 - AWESOME that you can build towers! But you should be able to destroy older towers, since you can get only 4.
3 - The Graphics "in game" are really MUCH better than later versions, but the graphics in the rest are really poor (exept the illustrations and the world map).
4 - The Upgrade screen is a bit confusing... Maybe clicking on the unit and THEN you can chose between an equipment tab or the skills tab.
5 - I should be able to mute the game before getting to the world map!
6 - The storytelling in the beginning could use some illustrations since you are using some awesome illustrator in the start screen =P
Good game overall =)
So, I think the game is okay, and I wont hit the "token" key. There are some bugs and things I would like to see. The game uses to freeze a lot, and don't tell me is my computer I'm AlienWare here lad. Anyhow, the game freezes a lot and everythime I get about 10/20 minutes away (witch I do a lot since we have to wayt +- 20 minutes betwen each day) I have to REFRESH! Thats insanely wrong. If I keep online, on chat and stuff, the game tends to get laggy. And if I star a new day with some tab open, people are invisible and unclikable!
One thing I would love to se for I think is REALY relevant is a "guild chat" so that you can talk only with your guild =)
Man the sound is kind of anoying, it would be fantastic if you had some kind of music that speeds up as yu acelerate, so you get the adrenaline up =)
Btw fantastic game, 4/5 cuz of the sound =P