Definitely should have went with a simpler item system. So many tags make a lot of combinations useless. Or at the least you dont know if they are working do to how confusing the 3-4 tags per item system is. Should be simple, like +healing, +shielding, +lightning dmg.
I will make a patch for the renaming soon, since it has already been asked twice :) moving them was already on the to-do list, i will to do that aswell, maybe a few days from now, though
Edit : both done : )
Suggestion: add an equipment system or at the least, different weapon options.
2nd Suggestion: add procs and passives with internal cooldowns and such to add more variety than just stats boosts
a way to have some abilities autocast, even if they were at a weaker state would be nice, as an idle game, its always sad when all the interesting mechanics and procs are active abilities and the idle bonuses are just passive stats
Not really worth the play yet. Game crashes the browser constantly. Crafting doesn't do much and is time locked, only 1 item craft per 2 hours with the game bugging out and wasting crafts on materials that normally don't use the craft counters. Minimal Talent tree. Character stats cap out on usefulness almost immediately. There are much better idle games out there.
Link to discord doesnt seem to work for me. For suggestions, allow for gear on individual heroes, even if the stat bonuses on them are really low, allows for more customization for players. Then opens the door for gems and enchants on their gear as well, individual talent trees, different class options can be added to swap around in the party with classes focusing on different elements with some bosses being immune to certain elements. Allow for players to swap spells around on our bar, and always open to having more spell options. When in doubt, can always steal ideas from MMOs and RPGs.
and acc and avo should work off each other to get rid of the endless loops of dodges and misses. 50 acc vs 50 avo would be a 50% chance to hit, 75 acc vs 25 avo would be a 75% chance to hit etc. would make stacking both stats higher and higher very imporant but remove the endless loops. could establish a hit cap and a dodge cap of like 5% to always miss and always hit to avoid a match with both having low acc with insane levels of avo
bought the barracks vacancy upgrade for 60k gold, didnt work. all the army recruitment reduction upgrades dont work. dont really notice any value you army member speed. lots of memory leakage. but at least its no longer asking me to log in to the game game independently.
Thank you, we'll think about it!