why has a tower defense game no speed up button? why on earth do you guys do this? great game, but the missing speed up makes repeating missions for more stars painful timekilling. 4/5 for the game, 3/5 because of missing something basic like a speed up button.
Fast-paced Hack-n-Slay RPG-Action, really a beautiful piece of work.
The enemies are quite challenging and best of all, their skills combine strategically to make life a bit harder for you ... ^^
Nice upgrade system too, although i had wished for an option to buy older levels of gear (especially armors). But rest of the game - fantastic.
Finally we got some medieval-fantasy setting for that genre that Amorphous+ firstly presented to us ^^
Ah yes sweet - a RPG-remake of the cute Princess Maker games. I dont know how other people like this style of game but i simply love it ^^
Because of nostalgic reasons 5/5 from me ;)
This is some smooth round based fighting simulation. Lovely details in the fighting system, good difficulty increase and cute animations altogether ^^
Also the character evolution system is really great. Its not that slacked off "You gain a level" system but it utilizes pretty well to customize your fighting style.
But i had wished for some more depth in it. Like some more Equipment options.
Well theres always something to whine about but this game is worth a clear 4/5
Firstly Ive been a bit confused bout the generic gameplay (only dabbled a few moments into the first one) but after i realized how things there work i really started to like this game ^^
Nice puzzling, a explorable world is also nice too ^^
4/5 from me
Well basic tower defense what can i say else? Sure, tower ideas werent that bad, but only one enemy type made the game quite ... sluggish and uninteresting.
only 2/5 for me