I have a good idea (dont we all): Rather than have BP gained based on relative difference in level, have it based on the oponents BPs. If I'm 800 less BP than a guy 10 levels lower than me I still only get 5 BP but lose 30? Doesnt seem right.
I'd like to point out a few problems I'm seeing, hopefully others have seen this too.
1) A few times now I'll be dueling another player and when I win I get no spin and my streak doesnt increase.
2) I often receive additional duel matches even when I"m already in an NPC or PVP fight. It would be nice for that to be disabled when were already in a fight.
THanks!
I havent leveled any of my spells up to 1 yet, so this may be premature, but it seems that the DoT from the Mirage Missile and boosted Will beats any other skill-set hands down. Has there been thought to balance this with burn/poison/stun/bleed or sumsuch for other skills/stats?
I participated in draft 151373, the last draft w/ diamond packs before that last minute maintenance yesterday. I was not reimbursed for the diamond packs that were spent, I would appreciate if admin would remedy this. Thanks much. I cannot sign into the forum at this time because i used to use the facebook login. I'll fix that soon.
I really like the game, but have a suggestion. I noticed that there are always the same characters with the same starting stats when I recruit. This minimizes replay value. It would be more fun if that aspect were more random!
At first it was random, but when it is too random for start, some people gets easy starting some get hard. So we actually force the 1st recruitment showed up with same batch of people. After that, all random :)
At first it was random, but when it is too random for start, some people gets easy starting some get hard. So we actually force the 1st recruitment showed up with same batch of people. After that, all random :)