All in all, it's a very fun game. You are responsive, respectful and care about peoples suggestions/issues. For that I give 5 stars. I have not given 5 stars in a very long time.
Wow, thanks for the kind words! I try to be respectful to everybody, since feedback, be it positive or negative, helps both me and my games. This game will also receive a major update in the near future, but at the moment I'm occupied with two other projects. Once it is out you're free to check back in :)
Hey there, thanks for pointing this out, I'll make sure it gets fixed soon. Edit: Turns out the password is too long to be displayed. Once I have the time to fully update the game, it will be removed.
The battle screen needs to be fixed as in locked in place. The zooming out/in is silly. I thought you would be able to upgrade it so you could see the whole spawn zone. Maybe add a sensor add on to the ship or just fix it so you can see the whole area.
What a sweet game. It is probably the most whimsical game I have played on Kong. I noticed that the hidden objects were in realistic locations too. The cat wasn't in a cloud, the plates were not picture frames, the glasses were not lightbulbs, and the mice were not in places mice wouldn't be with the exception of the tree(maybe). The kids did a great job.
I would like an option to have the game pause when you start a new level. Just to give you a moment to check out the situation. I also like the idea that someone mentioned where you can erase lines after you beat the game, an unlocked feature.
It does need a locking option. Also, it may be helpful to be able to grab the pivot points themselves, it would be a little more control over the way the pieces "float" when you move them.
This game strikes a perfect balance between simplicity, challenge and atmosphere. I have played this game many many times and each time I get lost in the environments searching for the objects. Truly a rare gem on Kongregate. 5/5
Excellent game. Just a minor nitpick: Autofire - Either a toggle or just hold down on the mouse and have a key for the charge. Other than that I loved it.
Wow, thanks for the kind words! I try to be respectful to everybody, since feedback, be it positive or negative, helps both me and my games. This game will also receive a major update in the near future, but at the moment I'm occupied with two other projects. Once it is out you're free to check back in :)