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D3Jason's Comments

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Idle Raiders

Play Idle Raiders

May. 26, 2015

Rating: 0

would love the ability to refresh the shop or empty it so its not just full of stuff i don't want

D3Jason's Space Pool

Play D3Jason's Space Pool

Apr. 21, 2015

Rating: 1

Its first upload is not the final, its still missing quite a bit that makes it easy to play, but its still a showcase of what I've made so far, and other than the fact the game never really ends, its still a working game. The game description lists some of the stuff it is missing to really be a complete game, so if somethings not on that list that you think the game needs, tell me. Includes ideas, color pallet changes, maybe options you would like control over. Not expected to be a big game, but I would like to make a resume out of my successful games, so the better it is, well... the better?

reallyshitgame

Play reallyshitgame

Apr. 21, 2015

Rating: 2

fyi this pretty much is a finished game as far as the concept will go, so reallyshitgame can only improve by extending the amount of time you get. I keep all my projects saved and backed up if i ever feel like revisiting them.

Flappy Bird: Extreme

Play Flappy Bird: Extreme

Feb. 18, 2014

Rating: 0

Yes this is a lot better. Good job recreating this, i would love to see you put your skills on a fun game. I'm currently working on my own game as well. Did you make this game because every single one of your friends said to make flappy bird? all my friends tell me to.

Developer response from PowerGaming

Ehh.... I just saw an oppertunity to maybe tap into the fad. :P I am actually working on a much more exciting game. Maybe we should collaborate on a project or two. If you want to let me know.

Flappy Bird: Extreme

Play Flappy Bird: Extreme

Feb. 13, 2014

Rating: 0

Using Function OnMouseDown gives better reaction times where as it requires you letting go of mouse to go up

Flappy Bird: Extreme

Play Flappy Bird: Extreme

Feb. 13, 2014

Rating: 0

Maybe, definitely find something better, this uses Unity right? Function OnMouseDown would probably be better.

Developer response from PowerGaming

I have made this adjustment and it has fixed the problem completely. =D

The Kitaurus Project

Play The Kitaurus Project

Feb. 12, 2014

Rating: 0

Kitaurus / Kit-o-rus / clit-o-ris / Clitoris.

Flappy Bird: Extreme

Play Flappy Bird: Extreme

Feb. 12, 2014

Rating: 0

I feel like the clicks are on the mouse release instead of mouse click

Developer response from PowerGaming

I use the normal MouseEvent.CLICK. Maybe I should switch it to a mouse-down event?

Flappy Bird (Official)

Play Flappy Bird (Official)

Feb. 11, 2014

Rating: 1

this must have taken you a total of 5 minutes to do, and you messed it up

Flappy Bird (Official)

Play Flappy Bird (Official)

Feb. 11, 2014

Rating: -5

LOLWHATTHEF IT JUST STARTS YOU AND THEN YOU GET STUCK ON A PIPE AND IT KEEPS GOING

Flappy Bird

Play Flappy Bird

Feb. 11, 2014

Rating: 4

Well, this seems really close to the original, which is still just a random minigame. Please for the love of god stop remaking it without the context of a full game. 1 star for being a copy cat, good job on recreating it pretty accurately, but ffs this isn't a game.

Happy Fish

Play Happy Fish

Feb. 11, 2014

Rating: 1

Holy shit this game sucks.

Flappy Bird: Extreme

Play Flappy Bird: Extreme

Feb. 11, 2014

Rating: 3

Dude the clicks don't even register, why are you remaking this as well?

Developer response from PowerGaming

Thank you for the feedback. I have made a slight adjustment that should fix most of the issues with clicking. =D

The Kitaurus Project

Play The Kitaurus Project

Nov. 20, 2012

Rating: 1

this name is very close to being inappropriate ;3

Developer response from Soyomilk

how so?

Apocalypse Pluto

Play Apocalypse Pluto

Nov. 12, 2012

Rating: 1

This game gave me intense boners

Solar Sandbox app prealpha (Computer)

Play Solar Sandbox app prealpha (Computer)

Aug. 09, 2012

Rating: 12

extending max distance from 40 to 90.

Apocalyptica

Play Apocalyptica

May. 25, 2012

Rating: 1

Yes the instructions should be on the menu. ill fix the new game after school, bullets shall be made at least 10x faster. the damn built in physics have acceleration, i think i can work around it.

Heaven

Play Heaven

Mar. 17, 2012

Rating: 3

yea, dont post these on kongregate please. putting something together in 10 minutes with basic unity crap doesn't go on kongregate. have some hint at a game before releasing tests.

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