"Nailed It - there are 3 scenes, excluding the one with Ellie, where Henry lands poorly: just before the elevator, Helium, and Leaf. Click on the ground all 3 times to get the medal."
You know, if you reset all the progress I made since the last checkpoint upon death, why not also reset the time I used? The way it is now I have to manually reset the level every time I make one little mistake while trying to beat the time challenge.
Is it so difficult to implement a hotspot feature? A key or button that you can click and that highlights all clickable objects on the screen? The only reason I ever get stuck in your games is because I haven't found some object I can click and I always have to resort to walkthroughs because I simply don't want to go pixel hunting on every screen. It's causing a lot of unneeded frustration.
Also, please don't use timing riddles that involve more than one screen. It was a pain getting this one right.
Create a mage, get firespray and make sure to keep it at 1.0 seconds cooldown (put some points in willpower or simply level up to lower the cooldown if it is above 1.0 seconds). When in battle just face the monsters and keep the hotkey for firespray pressed. Since monsters can't attack you while they are hit with firespray (and the cooldown is so fast that you're attacking continuously) you don't take any damage at all.
This way you can even beat legendaries without getting attacked even once.
To cope with the mana costs either gobble a mana potion now and then (you can do that while keeping the firespray hotkey pressed) or get some mana leech from equipment. Put your ability points always in intelligence to maximize your damage. Make sure that the next level of firespray will also have 1.0 seconds cooldown before you read another firespray skillbook.
Enjoy.
A confirmation question before exiting a puzzle would be nice. I just wasted all my progress on the 50x50 level because I accidentally clicked the exit button instead of the options button.
Nice game but the seeker secondary weapon is way imbalanced. 10 damage every second PLUS it auto-aims? In the last levels I packed my tiny ship with 4-5 of them and just flew circles while keeping the spacebar pressed until everthing was dead. And everything was dead way faster than a big tank or a small one with different weapons ever could accomplish that. No challenge at all. Always make sure that auto-aiming weapons are weaker than those where you actually have to aim yourself.