I like this developer. When they see criticism, they take notes from it and answer calmly, or even excitedly if they get a new idea. I'm giving the game 5 stars just for that.
Hey thanks! I'm just so excited to have so many people actually playing the game! We're scrambling to keep up and hope to have a lot of quick updates to try and get in front of a lot of the major issues/requests.
I'm going to miss this MARDEK series. The new MARDEK series just doesn't seem right to me, but it is Psuedo's product so i'll probably end up playing the new too. Still seems a bit sad to me that we'll never get to have the full experience with this one.
I remember looking through sites trying to find one that the school didn't block yet when i was younger, and i found the original of this on a site so when i saw this, I felt a bit of nostalgia.
I was wrong, there are a few more things that diamons can buy that gold can't. My only complaint is that they, and they alone, can buy event tickets. So that means the closet things we have to quests are especially limited.
I love the base of this game. I can easily tell it is still in beta but no energy system and the only things gold can't buy are exp boosts and add ons to armor that only change aesthetics. This is definitely not a p2w game and I love that base. Way to go FrozenTorch!
Obviously, English wasn't the original language for this game. I could easily deal with it if the story wasn't so........confusing? The story even goes and contradicts itself at times. Not only that, I never really have been a fan of linear games. 2/5. And one of those two is my good deed of the day.
Guys, all I see are rally complaints about the high prices, which I think is unfair to assume it is only to grab money. These high prices could have been put in to discourage mass amounts of buying and limiting the pay-to-win feature. So your complaints on the prices could actually be you complaining on how they tried to help the nonpayers.
The first build was actually just one engineer and myself for a couple weeks. Neither of us had been on the Runescape project either!