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Drakoner's Comments

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Solarmax 2

Play Solarmax 2

Jul. 03, 2014

Rating: 1

Most athmospheric ending i have seen so far in any flash game (that means like out of 500...). Suprisingly "hard" difficulty is only difficult on few levels, 5 of them if not less, making this "hard" badge an easy altho endurance one. This were some hours of excellent fun, many thanks for the game.

Diepix Arena 2

Play Diepix Arena 2

Dec. 31, 2013

Rating: 5

Really like the split-screen type to upgrade, no window or hard-pause to go through, just peer over (if you can) and upgrade on the go. Makes gameplay so much more enjoyable and fluid.

Idle Mine

Play Idle Mine

Dec. 30, 2013

Rating: 5

There is a "Idle Gem Finding" upgrade missing.

Idle Mine

Play Idle Mine

Dec. 12, 2013

Rating: 16

Would be nice if all numbers would follow the same rules for displaying, as in this example: when going beyond 9,999,999 changing to "10.00m", when past 9,999.00m changing to "10b", likewise after 9,999.00b making it "10t", beyond 9,999.00t comes 10q and whatever else comes after that. ^^ As for health, it should be displayed by the same principle just backwise, when health falls below 10t, it should become 9,999.00b, when below 10b it becomes 9,999.00m and after 10m 9,999,999. In v1.2 they display very different depending where you look.

Idle Mine

Play Idle Mine

Dec. 10, 2013

Rating: 2

This game is about overcoming obstacles in life: Either by patience or force. It is also a good benchmark for computer mices: if your hand/fingers hurt after a while, you know you should have brought a better one.

Interlocked

Play Interlocked

Nov. 12, 2013

Rating: 0

Gosh never knew such a simple game could be so fun to play.

Pirateers

Play Pirateers

Nov. 01, 2013

Rating: 5

Arr, i totally forgot me fire-resistant ship today. Everyone else got theirs after all.

Bunny Flags

Play Bunny Flags

Oct. 09, 2013

Rating: 1

There is a Bunny Flags 2 out, but not on Kong... http://armorgames.com/play/12448/bunny-flags-2

Bunny Charm 1.2

Play Bunny Charm 1.2

Oct. 09, 2013

Rating: 0

Eh... really? We aren't able to outrun bosses, even the first one... unless spending UPs on speed.

Bunny Charm

Play Bunny Charm

Oct. 09, 2013

Rating: 235

Hah funny things: "Main Menu"-button has no confirmation screen and "?" (Help window) shows "special abilities" you can't even choose: Health & Range.

Bunny Charm

Play Bunny Charm

Oct. 09, 2013

Rating: 1

Testing Speed-only build... failed at 13 speed on normal mode. XD

Ultimate Santa Battle

Play Ultimate Santa Battle

Oct. 08, 2013

Rating: 1

Getting to know where your god damn hit box is would be nice. Otherwise nice game... altho i don't like nerdook's games, just for the badges! :P

Spectromancer: Gamer's Pack

Play Spectromancer: Gamer's Pack

Oct. 07, 2013

Rating: 0

Hmmmmhh.... after playing a while VS archmage, my phoenix army wandered off the screen, thanks to this visual bug, haha.

Spectromancer: Gamer's Pack

Play Spectromancer: Gamer's Pack

Oct. 07, 2013

Rating: 0

To have an easier time against Archmage opponents: Make yourself a Custom Deck and either play Arch Duel or Custom Deck, both let you use your Custom Deck.

Yu-Gi-Oh! BAM

Play Yu-Gi-Oh! BAM

Sep. 05, 2013

Rating: 3

Glad they brought back the old card selling prices, the reduction gave a major drawback on coin gifts being just a bit better than card gifts, which is the only always available coin income players have, beside currently running events and daily arena fights.

Bubble Tanks Tower Defense 2

Play Bubble Tanks Tower Defense 2

Sep. 05, 2013

Rating: 3

Crucial tip for survival: rebuild everything all the time. This is due to game assigning higher values to mega towers & mega mega towers according to what wave you are on. You won't last long without doing this! Well... not past 1000 waves at least...

The Ocean Around Me - Week Two

Play The Ocean Around Me - Week Two

Aug. 30, 2013

Rating: 1

How about some sound effects next "week"? Especially for minigames and when interacting with items.

Developer response from Moshdef

Already done! I didn't want to overdo it, but I did try to add some background music and sound effects wherever possible. There are still some things that I need to add music and sound to, but overall there's much more than Weeks 1 and 2. Thanks for the comment!

Spectromancer: Gathering of Power

Play Spectromancer: Gathering of Power

Aug. 25, 2013

Rating: 0

This week's badge can be gained easily by using damage/destroy creature cards, win or lose doesn't matter. + if this was helpful.

simian.interface

Play simian.interface

Aug. 18, 2013

Rating: 0

This game felt kinda hypnotic. Feel like i could fly now... at least seeing many moving colors in front of my eyes...

Yu-Gi-Oh! BAM

Play Yu-Gi-Oh! BAM

Aug. 04, 2013

Rating: 125

Custom Decks should share what cards you have, instead of having to buy every single Card 60 times to use them in all 20 Custom Decks. Blocking the option of selling a card, because it's used in a Custom Deck should stay on the other hand, but it should report which Deck has this card, so you don't have to check all your Decks every time (same goes for crafting). Also loading times for Deck Editing could be improved, there are enough games on Kong having to load Deck Editing screen for several minutes already.

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