I would love a 'swap' ability for placing Derps in various production tabs. Even just the ability to drag the Derp and set them on top of the Derp you want to replace would be great.
I would really like an option for training, that would automatically graduate clones when the next training became available, and left one close behind. That would be grand.
That is already in the game. Called improved Next at as a god power purchase. In other -> Settings, you can turn Ignore Clonecount on and input a number to stay on the old training.
I would love a button/option that allowed me to add the exact same number of clones to both physical and skills at the same level at the same time. So that I could keep both physical and skill have exactly the same number of levels in every skill even as they level up, instead of having to switch between tabs to add.
5/5!
Awesome. I loved this game. The only gripe I have is that it would have been nice to see some sort of precentage of completion for incomplete structures when you clicked on them. Besided that it was exceletnt.
Loved it. The demo at the end for hundred percent was awesome as well. I like where its going.
The only grip I have is I HATED the dash ability. oops-dash-dead. darnit.
Great Game. I went In under the very slow impression that I had to press a button to swich between windows to play the games and didn't get a score past the green boxes until game three. :P 92. Stupid purple triangle.
i love the game. its great. an alternate turn based mode would be awesome (minus the multi sending) and would work great for multiplayer.
i agree with brainisdead 12 is imposible unless you get really lucky.
That is already in the game. Called improved Next at as a god power purchase. In other -> Settings, you can turn Ignore Clonecount on and input a number to stay on the old training.