User boberdale described this problem too. When the eye is attached to a man and is flying to the left or right edge of the screen, it dies. It's not correct cause I'm waiting that the eye will come back and I will continue play.
I like the game. But I don't like that I can't control the eye when it rotates to the left or right on a line, I'm waiting when it comes back, but you count it as a death.
Oh. I see! Thanks for feedback. We hope that in sequel - we will avoid this problems :)