At this point you might just code an auto-fire. Also, don't try multiplayer games like this if you're a small time dev team, there will never be enough players for this to be interesting, sadly.
Excellent game, I hope you keep developping it =) There's a major bug : despite the area going red to signal a wrong spot, you can STILL place towers on top of each other. Cheers =)
Only scrubs look for tut on this game. Here, look at my lvl 10 solution if you're not clever enough : https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fprnt.sc%2Fod5gpk
This is all well and good but since I got already banned from multiplayer because of auto clicker, it doesn't change anything that you fixed your mistake.
This is a fairly well build but quite simple idle clicker. The public for this kind of game is already quite small but with such a terrible decision to make autoclicker ban you out of what little fun this game had to offer, this is a dead game already. There's tons of ways you can enforce no autoclickers, going for the only one that punishs players isn't the smartest decision.
Hey, we made an update which limits the max clicks per second. If you do more clicks (for example with an autoclicker) they just won't count. You can't get banned from it, only if you manipulate the game's code to increase the click-limit. Best regards.
This is a fairly well build but quite simple idle clicker. The public for this kind of game is already quite small but with such a terrible decision to make autoclicker ban you out of what little fun this game had to offer, this is a dead game already. There's tons of ways you can enforce no autoclickers, going for the only one that punishs players isn't the smartest decision.
Fun to play but i'm guessing there's not a lot of people that will be interested.
I can compute polynomials but I don't know the trig by heart so it's guess work. Also, I'm used to (f)' or f', not (f).
But A for the concept =)
Thanks for the feedback :)
I will be releasing an updated version of this in the near future. It seems that a web build for unity does not support special Unicode characters with particular fonts.
100k > 10M > 1B > 100B
Linear rewards + log costs = bad game experience
Plus the game will break and you won't be able to reach 10B.
Locked upgrades are just placeholders, nothing to see here.
Graphic touch of the game and music are good, and I personally enjoyed them a lot, but this game has no future as is.
We are aware that it was risky as hell, but that was always our dream to make this game. Thanks for feedback!