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StarDunk Blitz

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Jun. 20, 2012

Rating: 7

A game for scoring lovers!

Dragon flame 2

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Jul. 15, 2009

Rating: 0

THX U for the feedbacks... I will made some modification & upload a new version.

Monsters' Den: Book of Dread

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Jun. 06, 2008

Rating: 0

How can we open the inventory during a fight?

Dragon Flame

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Feb. 11, 2008

Rating: 0

In any case, thanks for (positive & negative) comments. It will be usefull for my future design.

Dragon Flame

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Feb. 11, 2008

Rating: 0

Q: Lastly, what Power-Ups? A: As I said, that is my first dev in flash & it takes me 3 days to develop it => All level design aspects (new game assets + variable levels) need a bigger development. It will be done when I will have free time. And I think I will make a free-map instead of a scrolling map.

Dragon Flame

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Feb. 11, 2008

Rating: 0

Q: Third, Definitely needs ‘H,M,L’ Quality settings A: It will be done when I will have enough time. But I think I should refactore the game to optimize it.

Dragon Flame

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Feb. 11, 2008

Rating: 0

Second, Dragon movement should be controlled by Arrow Keys: Just a point of view, some people do not like arrow keys. I think the mouse control should be tuned but should be kept.

Dragon Flame

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Feb. 11, 2008

Rating: 0

An issue on copy/past: Q: First of all, as a Dragon, I can tell you that we are NOT that slow! A: I don’t know any dragon personnaly. ;-) I noticed that the game is very slow on IE 7 but smoother on IE6.

Dragon Flame

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Feb. 11, 2008

Rating: 0

>> First of all, as a Dragon, I can tell you that we are NOT that slow! I don't know any dragon personnaly. ;-) I noticed that the game is very slow on IE 7 but smoother on IE6. >> Second, Dragon movement should be controlled by Arrow Keys. Just a point of view, some people do not like arrow keys. >> Third, Definitely needs ‘H,M,L’ Quality settings. It will be done when I will have enough time. > Lastly, what Power-Ups? As I said, that is my first dev in flash & it takes me 3 days to develop it => All level design aspects (new game assets + variable levels) need a more development. It will be done when I will have free time.

Dragon Flame

Play Dragon Flame

Feb. 02, 2008

Rating: 0

From Dracor: "Got stuck in an inf loop on Carnage 11 because I died right when the level ended… 5/5 though" Wahouu... You were able to go to level 11. I thought it was impossible. :)

Dragon Flame

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Feb. 01, 2008

Rating: 0

Thanks for comments. The game still need a level design work (and new game assets to vary game situations). I hope to have time to make it asap. > Why can’t a flying dragon hit the tops of towers? You can hit units on the top of tower. To do this just fly inside the barrier area & shoot. The flame thrower mode is more efficiant on this situation.

Dragon Flame

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Feb. 01, 2008

Rating: 0

Here is my first flash game... Hope to make more & better later.

The Last Stand

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May. 08, 2007

Rating: 0

Remind me Shawn of the Dead! :) I like this game... It is a good candidate for a kongregate contest [...] except for one point: controls are not adapted for non-qwerty keyboard. A key setting should be a proposed!

P.O.D.

Play P.O.D.

Apr. 30, 2007

Rating: 0

Xander323, I have the same probleme (with IE). I thik the reason is I play from my office (damned! I am very unproductive) & the firewall may block these commands such as the chat room (in my case, I can't access the chat from my office).

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