other things: only life god can be chosen, in the choosing tab there are displayed ten levels per box, after colony 2 you have several hundred points and endless levels to put in?
nice idea, but there are still a lot of bugs... first colony after tutorial has believers, temples etc still displayed, the colony after that gets stuck at a certain point
the blacksmith is obviously not capable of making alloys...even if enough ingredients in inventory, e.g. he only is taking the copper ore out, leaving the brass or bronze options out
it would be really nice if it were possible to automatically produce foragers in the queen tab...otherwise you run out of food in an instant
also, my map stays complete black (using chrome if thats important)
Update: Foragers no longer exist, instead they've been replaced by unemployed workers. So now you shouldn't run out of food too quickly. Also the map has been fixed. Enjoy :)
hm...I paid the loot collector-guy 20k and he stayed for about 10 seconds in the base...now he's gone and the loot still lies at the farming map...what a bargain!
suggestion: make it possible to sell found scrolls at the trader instead of throw them away and more important: the possibility to move/remove equipment
playing it in chrome and the performance is below the moving speed of glacier...plus I can choose between numbers on and numbers on...oh, and numbers on...^^
ravensvoice: that still wouldn't work out because the vents can hold a maximum of 98B and would blow up immediately...the heat they store per tick is about a fifth of the capacity right now
logic mistake:
the heat outlets take out a certain amount of heat from the reactor, in my case 157.646B/tick...I have 4 vents installed around it that eliminate 43.679B/tick each, so all heat from the outlet should be constantly covered...
but the outlets seem to take more heat, because the vents are exploding at a certain heat in the reactor (in which there is more than enough capacity)
AND, the vents don't seem to take out heat constantly because every outlet/vent installation is fluctuating
so where's the point?
Update: Foragers no longer exist, instead they've been replaced by unemployed workers. So now you shouldn't run out of food too quickly. Also the map has been fixed. Enjoy :)