It took a long, long while before I realised that you could hover over the progress bar in dungeons to see what each encounter grants. Also Witch is amazing and everyone should be one.
Would also really appreciate a confirmation for tossing potions. You'd think a game about cats would appreciate that small mammals are going to make you misclick now and then.
I have apparently ascended to a point where I can accumulate e22 Prestige Points, while my layer 2 points stay at "-1" and I've not been able to progress beyond tier 4 or so since the change despite having previously reached tier 7. Not sure what's going on here.
~6th Run: Once you get to boat, fully automate it as well, you should have enough Acumen to get it to x7/x7 or better after automating. Once you get another 15 Acumen, boost Vans for massive income through synergy, and then finally automate Trains, which will be your main population mover for Evacuations. Nothing else is really worth automating, nor gives meaningful income to try for the really high Acumen thresholds. For evacuation attempts, leave all train carriages as standard carriages and invest all your staff into making them once your research is done. x10 speed Vans, Boats and Trains with Vans set to Profit generates enough population to evacuate 750k people per second, theoretically giving a 20 minute evacuation assuming your machine doesn't freeze solid like mine does making the attempt. Bon chance.
1st Run: Stick it out until you have 4 or 5 Acumen. 2nd-5th runs: Focus all your acumen into Assignment, splitting all your points evenly between Profit and Speed for a single vehicle each run. Portal as many staff as you can at the end of each run, using any vehicle benefactions for your specific run to speed things up. Save staff etc boosts for later runs.
Desperately needs an option to remove particles. With 150 shuttles every other second the game has currently slowed to a 17:1 speed, making evacuation challenging for all the wrong reasons.
It would be nice if one could buy an upgrade to let the farmer stop being lazy and either hammer at rocks or farm different kinds of crop. He's just been standing there for a week now, doing nothing but stare creepily at the ladies doing all the farm work for him.
... I'm not sure how you'd need 24 hours for a mid-tier item. Even if your'e making Catgod Staves the moment you hit Chapter 6, that's 84 thunder crystals (common 3-5, easy 20 second win with hobbits), 21 rings (rare chapter 2/3, easy 20 second win with hobbits/goblins), 35 platinum ores (5-5 common), and 7 Ancient Tusks (6-3 rare, another quick). Assuming no item+, that's 1h 15m for all the rings and crystals. Even if the platinum and tusks somehow take a full 10 minutes each, that's only 17 hours for everything. Oh, and FYI for C21_H23_NO5, Galaxy Sword only costs 135 gold ore total in this version, with 330 epic stones being the most numerous ingredient. You probably don't want to raise the item cap though, since then there could be recipes that use more than 99 of a particular item...
To anyone who has purchased crystal items and been overcharged, please put your purchase and username into Discord bug report so you can be checked and refunded accordingly.
News page for upcoming events, units, heroes, updates and features, and the FAQs page for common questions: https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fepicwarsaga.wikia.com%2Fwiki%2FNews // https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fepicwarsaga.wikia.com%2Fwiki%2FFAQs
Those seeing the help message regarding temples each time are doing so because they have not completed the tutorial step. Just buy goblins and the tutorial will progress to the next step.
Item rebalancing upgrade: https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fepicwarsaga.wikia.com%2Fwiki%2FItem_Recipe_Proposal This should hopefully avoid farming the same mission hundreds of times, make sure that all materials are useful, and make the game progress more smoothly. Please take a look and leave feedback on the wiki before it's finalised.
I was so successful that my countrymen invaded the United States, marched on D.C, and installed a statue of me there beside the toppled statue of Lincoln. That all escalated very quickly.
Another interesting quirk: If you're wearing a ring of lifesaving and die, and do not use it, your save is not deleted, and you may reload your save from just before you entered the dungeon level.
Another thing that's helped my runs: Summon Oil is amazingly useful. It doesn't need line of sight, allowing it to be put anywhere you want, including inside panic rooms you haven't opened yet. While it's good for Fire Mages, since it effectively doubles fireball damage and AOE size, it's amazing for physical classes. Oil gives unstable, and every physical hit against a target on oil makes it slide backwards. Darts or melee, that's effectively giving you Power Strike on every single hit.
Finally, finally got the goblet with a rogue in 77:38, thanks to the power of a level 1 Lightning Staff and a level 2 or so Necro book... So basically a Rogue Mage, I guess? By the time he reached the core he was steam rolling all comers, almost purely on the power of Life Tap + Cannibalise with the occasional poison cloud. Also, fun fact: Yes, you *can* life leech the merchant for infinite health.
Kholai - lol. Reasonable request