I like the concept and the overall story but right now its very limited in what your able to do. Missions, research, upgrades. A mini game while traveling between planets or some other stats can we dump minerals into and keep track of would be nice. Maybe something to do with fighting off aliens or something.
Just tried this game today. I'm getting a weird click delay. It's taking about 15-20 secs for my click selections to happen. For example if I select to change my resource production from "x1" to "x5", it takes about 20 seconds for the "x5" to be shown as highlighted and selected. I tried refreshing the web page and it wiped a large part of my save. : /
Did it wipe your entire save, or just a "large portion" of it (such as resources, adventurers, etc.). If you have an export for the latter, could you send it via pm? (Upload it somewhere like pastebin).
Edit: Regarding the performance issue, the buttons don't update immediately, they're set to update every 20 "frames". I may set this to a fixed time instead of frame time so in low-performance situations it still updates frequently (although...why the low performance is happening is another matter...hopefully with WebAssembly performance will be better...)
A quick craft button would be cool. For when a customer is coming to buy something that you don't have in stock, you could quick click a craft button in the dialogue.
Game really needs some kind of cross server dungeons and arena where you can group up with people around your level so that its not so hard for lower level players to group up on low pop/old server.
As much as I like this game I find it very money oriented. I looted things I couldn't open with the bound balens for the holiday events. I would have to buy non bound balens with money to open the "treasure" that I looted. It also takes a lot longer of a time for a non vip to upgrade any of the buildings and the functions there-in. The game if very skewed towards the ones that will dump the money into the game. This is not a game for a casual player or for a person who just wants to put a few kreds into it. You will end up devoting a lot of time and a lot of money to be good. Not much skill needed if you have money to back up your game. Deep pockets welcome...
I would like the game more if there was an option to have a repeating attack by holding down the left mouse button as oppose to having to click your mouse button repeatedly.
Did it wipe your entire save, or just a "large portion" of it (such as resources, adventurers, etc.). If you have an export for the latter, could you send it via pm? (Upload it somewhere like pastebin). Edit: Regarding the performance issue, the buttons don't update immediately, they're set to update every 20 "frames". I may set this to a fixed time instead of frame time so in low-performance situations it still updates frequently (although...why the low performance is happening is another matter...hopefully with WebAssembly performance will be better...)