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Game comments and reviews
Nov. 06, 2016
Thanks to SpectralFlame for pointing out the secret squares I had to not only complete the game, but also the bonus level. Worth it though.
Oct. 17, 2016
The first hint you buy for 5 coins is practically useless. You might as well have an option to spend 15 coins to get the walkthrough on each scene because I have yet to have that text give me a solution.
Developer Reply
Hey linux, sorry to hear that the hints where not too useful for you, we are trying to make it so the hints only give you a hint and are kinda secretive as we don't want to give away the entire puzzle in it, we want them to be more of something that makes you think and can help lead you to the hint, but we are sorry for the inconvinience you have undergone with our current hints. They may be looked at in the future if this becomes a bigger problem.
Dec. 23, 2015
This game reminds me of Robotron. Love it.
Dec. 09, 2015
Time to escape the Earth before it explodes. *One week orbiting the moon later* time to head back to Earth and add some more lasers and rockets.
It rivals 2001 for plot complexity :)
Mar. 12, 2015
Hey all. Been a while since I first submitted this. I hope everything is working, as I've gotten no bug reports yet. Everything seems fine on my end, but if you're having an issue please let me know so I can fix it.
Feb. 28, 2015
If you were having an issue with the kongpanions not loading up, please try again. They changed the url for all the kongpanion icons, but I've updated the code to match. It worked locally and when I tested online, so please tell me if it doesn't work. :) And have fun collecting those kongpanions.
Nov. 26, 2014
16 consecutive kongpanions, anyone gonna top me? :3
Oct. 28, 2014
v1.02 submitted. Now has a stats button. All you have to do is hover it. It tells you how many kongpanions you have, how many shinys, your newest, and your consecutive earned. I have also linked the data to the kongregate servers. It is up to them to do the rest.
Oct. 27, 2014
Hello all. Question. While I have no literal control over it, I can link the loader to the kongregate servers, and hopefully get some highscores. The highscores (if they actually made them) would be most kongpanions and most shiny. I could possibly make it try and track how many weeks in a row you got a kongpanion (like longest). Though, that would be id based, and if they change the id system in any way it'd break.
I forgot to mention the actual question. Do you want me to link the loader to the servers or not? Edit: High Scores are up and running on version 3.00
Jun. 22, 2014
Note to anyone: Don't use the root. It's there to fool you.
Apr. 18, 2014
Hey guys. Please note that this is my first submission to the website. Please leave some feedback of what you think of it. I'm working on another clicker game with more features, but first I wanted to gain an understanding of Kongregate's API. Please report any bugs you experience. I'm always willing to listen to suggestions, so go ahead and shoot. Thanks and I hope you all have fun.
Dec. 18, 2013
I've seen it suggested a couple of times. But I would LOVE a stat page. Also, I'd love to see it if there was a $ per hour (or even minute) feature. That'd just make it easier to know what hell stone (or rock in general) to mine instead of going off the Auto g/s or guessing.
May. 02, 2013
It's nice for a first game, I guess. But there's plenty of flaws man. For one, I keep starting really slow and having spaces I can't make at the speed, and then there are times I can't double jump.
Oct. 15, 2012
Level 6 Guide: Eat closest power orb, run to other side, grab 1 dot, turn and eat 1st ghost, then grab second power orb, eat second ghost, go to other side and eat last 4 dots.
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