I really enjoyed this. It's dark, it's pretty challenging and quite frankly - sad. Music adds this nice, gloomy atmosphere to the game. I'd really like to see another game from you. Cheers!
For all people asking how to rank up: you need to max out your recruit and the next purchase after that is a rank (it's all in the tutorial, really). Now, what I'd like to suggest: 1) sticky sorting options - right now refreshing the game is reseting those; 2) some sort of pop-up with all recruit categories would be useful for posting suggestions; 3) cardiologist could find his warm, loving home in medical category. This game right here is a great piece of work, I love it :)
I'm working on stickying the options, but that will come when I update the UI. The pop up for recruit categories will be worked on once I finish up some other stuff, and I've fixed the cardiologist category in v 1.0.5!
Rudolph, is that you? I'm so sorry, Rudolph... And hey, Yeti's hiding at the North Pole! No wonder no one can find him. Anyways, I love the Effing Worms games, the only thing that bugs me a bit is this lack of zooming out everyone's complaining about. Otherwise a great game(s): fun and addictive. Now I'm hungry though...
too many of these level depend on luck - whether your shape fall on left or right when it hit the other one. also in few of them timing has to be perfect. it's quite irritating at times.
well, maybe now a bunch of astro-tourists will come to visit this planet. a bunch of heavily armed mutant-zombie-robo-spider astro-tourists. then our hero, in order to go back home, will try and steal their kick-ass luxury spaceship. anyway, this game is awesome. (also i'm glad that it has the respawn option instead of, say, three lives. i'd of the frustration otherwise).
Well very soon I'll be making a campaing on IndieGoGo for Antumbra 2. Follow me bro :D I promise I'll take you to a very unique places...