Maybe a layout save button, or an optional "screen shot" of where you had the signal after you complete a level, so when I go back to a level I only finished a day or more before, I don't just recreate my precious solution from scratch in order to adjust the strategy?
I don't know if this is on purpose of not, but you don't have to complete all objectives for bonus stars in one single run. is that on purpose?
Also, just as a speed and time thing, you could potentially increase either the literal signal size, or just the selection zone would just be handy.
It's something we need to message better, but each bonus star can be earned individually, you don't have to get them all in one go :) Are you referring to removing a signal with the selection zone?
i don't know if this is just me, but in the level i'm trying to play, with 4 medic class characters, the enemy keeps replenishing all health, and reviving dead soldiers, so there is no way for my units to kill theirs, as theirs keep coming back to life. it would make sense if they were a darkness people, but these are the paladin race...
this game is fantastic. for those of us that have been playing games exactly like these for years, this was one of the funnest random mixes of minigames i've played. for those of you that are comlpaing about this game, i tried to lose as fast as possible, and ended with a 2.1. this is quite fun. make more games, maybe not like this, but just as challenging.
It's something we need to message better, but each bonus star can be earned individually, you don't have to get them all in one go :) Are you referring to removing a signal with the selection zone?