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Fire Will

Play Fire Will

Apr. 03, 2015

Rating: -4

It's a good start, however, some things definitely need improvement. Add aiming down sights or make the cross hairs closer. Handguns take a long time to "re-aim" after the first shot, making them not a viable option in a fast-action pvp game. In cases with lack of players on a server, allow host to have an option to auto-add/remove npcs with varying difficulty.

Kingdom Idle

Play Kingdom Idle

Jan. 09, 2014

Rating: 1

Any thoughts on resource trading? I'm ending up with a stockpile of one type, transferring the excess to another that is needed would help. It could be a set value (i.e. 3:1) or a value that upgrades with market level.

Developer response from nadiakasper24

A resource exchange market is on the To Do list. It's just been siderailed for the moment. Once the tutorial is done, and I add the skills for lord training and a couple of new research techs, the market is top of my list.

Kingdom Idle

Play Kingdom Idle

Dec. 29, 2013

Rating: 6

Saving this to favorites, want to see where this goes.

Developer response from nadiakasper24

Thanks for the vote of confidence! I have plans to expand this by quite a bit, so check in often, I'll be updating often.

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