I enjoy the game, but I have a bit of a problem knowing if I have or haven't bought a certain upgrade around the circle. The glow is only so helpful...
I'm having the same trouble as GamingjokerDotNet: once the game loads, there's just the dot in the upper right that allows me to mute the sound or the link. Trying the alternate link does the exact same thing.
I do see a bit of blue fade out right at the start, if that helps explain anything.
Not sure if it's just my computer or something, but I found the characters sometimes stuck going in a certain direction after I let go of the key, and it's not because the key is stuck down (I don't think). Otherwise, no real problems.
I didn't see much affect in how the rebellion path affected the game, except maybe the mention at the end. I feel like that should have a bigger impact, especially if the king shows his approval.
The walking is too slow, and the tile collection isn't rewarding enough outside of the actual encounters, which are too sparse even on the highest dungeon. Needs a bit more action, even for a match-3 game.
A fun game, although lag on my computer killed me a few times. Whether that is because my machine isn't gamer-geared or a flaw in the programming, I can't tell.
A little buggy in places, but enjoyable little shooter. Could use a little more story or a couple of extra items to find. Maybe a regular healing item instead of just a health pack.
Grr. Hate the short vines/ladders, HATE the jumping swords, and absolutely despise not having a save point after the first lava screen. That being said, having a fun yet frustrating time at this.
Have you scanned stuff in the apartment? There are hidden bar codes, ones that aren't your standard bar codes. Don't forget to check the closet and the bathroom.
We're planning on adding more content like this in the next update - we just need to clean up some of the engine first.