I think it would work slightly better if the text just appeared on screen at the same time you got to a new screen without pausing the action, but I really liked it. Cute, concise commentary on lode-runner style games. Of course I chose to escape the first time, but I lolled at the other ending too. 5/5
Great use of purely-abstract gameplay! I love that you can choose to play cautiously, or try to weave through the black squares. It makes foe an excellent risk/reward system.
Interesting that a "joke" game like You have to burn the rope are popular, while raitendo's last 2 "joke" games (this and Free Will) are hated by so many people. The difference? YHTBTR was very easy, and Raitendo's games are hard/impossible on purpose. Conclusion: People are whiners ;P
It's amazing how many people can fail to get this game. Who cares if you can't play again? You've all played Mario, you're not missing anything. The point of the game is to see what it would be like if a Mario game had to play be real world rules!