one significant bug i hit: any features unlocked by science, other than new buildings or military units, only seem to show up to be used after i have completed another science. i.e. complete exploration, no world map, do another science, then see map.
...@beltyro, transcendence bits are not measured in 10^ anything they are measured in 2^. so 1x2^10=1024 bits, 1x2^20=1,048,576, etc. while it might be a bit odd to have a different power measurement for those bits, they are being measured properly. just remember, if something seems like it might be a bit off, look around carefully to make certain you aren't missing some detail that would explain it. also, @RazielAnarki (game author), i second the comments suggesting using fixed-width numeral fonts, if possible. bouncing numbers are quite annoying, and i don't think it would be too hard to find a numeral font that looks like those old black/grey lcd displays on digital clocks and calculators, which i think would fit well with the rest of the theme.
i didn't have any problem with level 3, but level 7 fails. i'm thinking the problem may have something to do with the datacubes, seeing as that's what those 2 missions are about.
To the guy who said this was plagiarism of "castle clout", go back to the loading screen and read.
it says "Inspired by Liam Bowmer's Castle Clout, Used With Permission."
It's been fixed right now!