This would be better if I could hold down green when I go to hit red because you just end up missing too many notes because you have to release the keys too fast so you can press just the next note that the game doesn't register it.
Clearing does absolutely nothing except for getting rid of your money, guns will randomly turn around when turning a new one and can't be rotated at all resulting in a need to aim backwards from where you want.
It was an enjoyable game until I tried to completely restart from scratch and could do absolutely nothing to make that happen and I refuse to clear my cache so it can just happen again.
Actually mushi on PC games are typically right hand movement left hand action which is why most games use the arrow keys for movement and then the alpha keys as actions.
On another note... Falling through spikes is not caused by FPS lag at all
Like the game but the delay between when the piece finishes moving and your ability to change to the next became frustrating rather quickly as I would have to constantly restart the level because I clicked and then the piece I wasn't trying to move went somewhere it shouldn't.
If the notes flowed smoothly it might be a better game but since the notes seem to start randomly bouncing forward and other times going smoothly it ruined the game for me
Endless loop on basically all training at higher levels on extreme training you can get stuck behind the first obstacles and just continue to move forward with no way to stop
It's an illusion, not caused by the lines, but caused by the fact that the section is actually wider than the circular ones :)