The music is rather haunting and amazing for a tower-RPG-resource mgmt game. But I agree, I kept moving the resources squares all game and suddenly I completed a level.
Having trouble getting the yellow icon on Tundra-10, the upper left corner where the frost & grass meet. It always seems to want to grow green-upwards, not yellow-rightwards, can't complete stage!
The surgical procedure was actually kind of accurate, including the tourniquet, antisepsis, cautery, and the fixation. Except for the pulse of 14. That's like one heart beat every 5 seconds.
The combos required slowing down, instead of pushing fast like street fighter or tekken type games, but otherwise fun game. The artistry was well done, and the contextual backgrounds and combinations are cute. satan as a character seems easier to use than the others.
You have to force priority by making the plant unable to grow upwards.