The vase puzzle is completely stupid because it doesn't even match the grid of dots at all. I figured out they were linked, but you'd have to tilt your head. Just a stupid way to sell ads on the walkthrough page.
Not too bad, the PICO framework seems pretty cool. The L/R mouse mapping to X/O is a little confusing at first, but idk if that's under the dev's control.
I don't think the order matters as long as you have the water before you do the quiz and you get the money/blue key together. Good fun game! Always nerve racking getting onto the bomb screen with 5s to go.
I agree with Monkius! It has that subverted-horror style like Foster's Home for Imaginary Friends, or Gunnerkrigg Court. It took some thinking to find the patterns and that last clock for the time for the scarab, but everything was reasonable. 5/5 thanks!
As Ihate mentioned it's a little unclear what all the various connections are and how they work. I would probably offset the Overclocking wire/pipe to the left more; and expand the connector on the top, to show how they can be stacked. Same with making the lower connector on the Cooling module, they're just too small.
How do the 3-ways work? It seems like they can flow across the top of the T (eg from left to right of the T), but they can never flow from the bottom of the T to the top two exits?
Thank you for playing! Theres a bit of flexibility in the order, just dont make sure you arent back-tracking too much!