Ohhhh just another suggestion. Hope you don't mind! When talking with the AI, I'd love to have multiple key words for the player to trigger instead of just one. Or maybe the sentiment of a word would let the character pass. Still fun to tinker with AI chat, though :)
Impressed it can use the controller! Didn't get any sound so that was kind of a bummer. Didn't know what the subweapon did so having to waste a special ammo just to see how to use wasn't great. The game was engaging and fun. Thank you for sharing
Thanks - It means a lot. Talk to me (Kuba) in our cave in the game - I really meant what I said there :)