With the way grinding is in this game I do not want to play. It takes about 40-50% the gold I have for a UC to get even just a 20-30% of capping the creature. Everything is way over priced and I feel as if that was done so we would be "forced" into spending read world cash on the game. If we had the abilty to buy packs of creatures at a fair price I would play this but really the prices are not fair, at least to us low level payers.
Questions that need answers: 1) How does the opp get more than one move pre turn, even when i have moves I can do? 2) why can I only move on square at a time (attack sq is two moves to make a row of 3 but I can only move on square and my turn ends)
So glad to see something that isn't an idle game. While there are elements of that in here, it is not enough to be called an idle game and that is refreshing. Keep up the fun games.
@Wishseeker, deflect means to bend or turn aside; turn from a true course or straight line; swerve. Now if the game has a glossary that states what you did about deflect then I will retract my comment about it needed to be worded,however,that still wouldn't be what the word means.
Here is a nitpick and im sure it's going to get a bunch of minus marks but the card Misdirect says that it DEFLECTS an attack. It should be reworded to REFLECT. Also, there needs to be an option to slow down cards played. I'm new to the game and dont know what 99.9% of the cards do. When they're played so fast and I dont know what happens, it's a bugger.
There needs to be a way to slow down the playing of cards. 99% of the time I dont know how my opp does anything because I dont get a chance to read the cards that are being played.
Click on the Turbo button in the bottom right corner during the training