This was a bug and now fixed, with your help I was able to figure out what exactly was going wrong. Thanks.
When you login next, you will receive a free egg to hatch and continue.
Really minor, but sweets image 1 are macarons, not macarOOns. those are two different types of sweets! Enjoying the game and continued improvements. Would like to see higher resolution images in later levels.
Still don't understand the point of ice. Dev says it creates crystal, but the only options I see are to create ice, or destroy it by drilling or melting, not creating anything. Maybe it only function s in certain conditions?
I enjoyed it, but there is plenty of room of interface improvement. Hotkeys to switch palette colors or to scroll around the screen for example. A save or submit feature to check if you are correct, and to come back and finish later for the more complex projects, instead of just finishing as soon as the image is complete. I would like to see if this gets further updates (though I might have to rage quit if you move up to the VGA color palettes!)
Thanks, i will add some interface updates. The artworks should be saved for every pixel you paint, so you can leave and resume as you wish. Currently i go up to 16 different colors max :D
If you drag the reference image, you see incorrect pixels flashing.
@Krazymudkipz, all of the crusaders are from the Bush Whacker games (When Codename Entertainment was called DJ Arts) and they have quite a backstory, particularly Nate and his fondness for explosives. A short bio would be nice for those who have do not know the lore.
I would love to port my BW2 customized Bush Whacker into this game. Great job Codename. I wonder if this will have me as hooked as your other endeavours.
This was a bug and now fixed, with your help I was able to figure out what exactly was going wrong. Thanks. When you login next, you will receive a free egg to hatch and continue.