My dice upgrade spot in the top right broke. If I try to move a die there, it gets stuck on the edge and I have to switch to the 2 tab to even movie that die again.
Make it so that you can trade cards places on the board without removing them first. It's easy to forget which cards you had on the board once they leave and sometimes I just want to rotate two cards.
Oh cool, I should have enough EM to buy that in like a week of active playing! Nothing makes me want to play an idle game more than letting it run while I sleep and finding out that it stopped progressing within the first hour...
The RNG issue I talked about is what I was told in chat. Maybe the spawning is the random thing rather than the damage. The problem still stands regardless of what exactly is causing it. If your idle game can stop producing while you're idling without any sort of warning, that is a flaw, not a desired mechanic. I'm sure you'd have a better idea of what is causing it, but if I can sit and watch a wave do 0 damage to me multiple times in a row, I don't understand how it can eventually kill me while i'm away and keep me from progressing. At least put in a setting where you automatically restart level after death instead of going to that menu.
Having wave's strength based on RNG is bad game design. If you're able to beat a given wave without taking any damage, there is no reason that the same wave should be able to kill you while you idle. The only way to prevent this as a player, is to severely handicap yourself by idling on a low level. There is no reason that an idle game should stop producing idly based on the functions of the games. Please fix.
Thanks for your comment. I will fix it as soon as possible.