How about some stats to show how long it actually takes us to make things... doesn't seem like my production speed actually changes when I buy upgrades, but a little number will make that feel more rewarding.
IB1 was incredible for it's time. IB2 is my all time favorite incremental. Seems like you took a few steps back for this one. I hope it doesn't just get dropped like IB2 did.
Thanks for your comment. I'm glad you like IB1 and IB2, I also like to play them a lot!
IB1 was made with the old GUI version of Unity and it was really hard to maintain it or create new content. IB2 was my first big project, (it took a lot of time to complete) and I had to face new challenges that I never had before. I did my best to maintain it. Don't worry, I didn't drop IB1 and IB2, I LOVE those projects. The goal of this new project is to start from IB1 and build new content around it. The new game is compatible with Chrome (HTML5 version), Unity player (of course), mobile devices, and potentially others. The game is more stable, much easier to maintain, less bugs, CPU friendly, etc. I really hope you'll enjoy that new version of the game.
I need a buy all available building upgrades button. I hit L40 with all building at 1k in about 2 minutes. Then spend 15 minutes getting all the building upgrades.
If this game gets updates frequently, and fix the issues discussed below (especially upgrade times taking so long :P), it could be a damn good game. 3/5 until some fixes, definitely 5/5 potential though.
I've lost my save way too many times. It seems the game lags my computer out until it freezes (after 2-3 days of idling), then my save is lost. Great game besides that.
Thanks for your comment. I'm glad you like IB1 and IB2, I also like to play them a lot! IB1 was made with the old GUI version of Unity and it was really hard to maintain it or create new content. IB2 was my first big project, (it took a lot of time to complete) and I had to face new challenges that I never had before. I did my best to maintain it. Don't worry, I didn't drop IB1 and IB2, I LOVE those projects. The goal of this new project is to start from IB1 and build new content around it. The new game is compatible with Chrome (HTML5 version), Unity player (of course), mobile devices, and potentially others. The game is more stable, much easier to maintain, less bugs, CPU friendly, etc. I really hope you'll enjoy that new version of the game.