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Medieval Cop 9 -Song & Silence- (Part 2)

Play Medieval Cop 9 -Song & Silence- (Part 2)

Jan. 01, 2022

Rating: 1

I finally got the joke with the lemons...

Medieval Angel 4 -My Uprising- (Part 2)

Play Medieval Angel 4 -My Uprising- (Part 2)

Jan. 01, 2022

Rating: 5

Normal mortals are overwhelmed by the pressure of the spirit realm. Dregg not only wasn't completely incapacitated, but stubbornly pieced himself together despite it...

Sword Fight

Play Sword Fight

Feb. 12, 2018

Rating: 1

To everyone who is focused on crit damage: Barrage is more then capable of one-shotting most opponents with raw damage, critical hits is how hit-focused and defend-focused fighters remain competitive by having a chance to still beat their target in no more then a few hits. This becomes more and more important the more and more you rely on getting just a single successful hit to win a battle, and crits are one of the worst ways to do this late-game (where you'd need to get around 4 successful hits to win compared to just one or two.)

Medieval Shorts 3

Play Medieval Shorts 3

Sep. 20, 2017

Rating: 5

I kinda wish the game took more advantage of it's vestigial RPG features. I don't mean battles and equipment.. but if there was more Easter eggs and less left-over immersion-breaking menus I'd find it less distracting. xP

Medieval Cop -The Invidia Game - Part 2

Play Medieval Cop -The Invidia Game - Part 2

Sep. 18, 2017

Rating: 17

I have to admit, as silly as the dimensional debate was.. Helene's last show of untrained but desperate resolve was a pretty epic way for the opponent to go.

Learn to Fly 3

Play Learn to Fly 3

Oct. 30, 2016

Rating: 1

Why is there so many things near-space?!

Shonen Idle

Play Shonen Idle

Sep. 30, 2015

Rating: 2

The full Filler Experience in a nutshell.

Anti-Idle: The Game

Play Anti-Idle: The Game

Aug. 10, 2015

Rating: 6

Actually, refreshing the game daily's been added so people have less inclination to stay on an older version of the game and updates happen more often. To counteract people trying to avoid exploit nerfs. Extra views doesn't hurt of course...

Trimps

Play Trimps

Aug. 04, 2015

Rating: 3

This is probably one of the best Evil Overload simulators on Kong in the last few months.

The Awakening RPG

Play The Awakening RPG

May. 09, 2015

Rating: -2

I learned about the cheatcodes and figured I'd turn it up to Ultra Hard and fight the Demon as sort of an ad-hoc final boss.. except my Berserkered Soulcleaver Omniflash one-shot him. I don't think I even need the other cheats O.o;

Developer response from RockLou

lol what the hell did you do!

Idle Evolution

Play Idle Evolution

Feb. 09, 2015

Rating: 4

@Konradox Because it has a high electron shell count, as per the information given on the Knowledge screen (That is what the costs are based off of, and they tend to be larger for elements further down and usually to the right, with some exceptions on the latter)

Idle Evolution

Play Idle Evolution

Feb. 09, 2015

Rating: 14

For those having trouble getting 5, or dare they feel adventurous, 6, extractors in a single zone. First try setting 2 to the left and right sides, make sure they're pixel perfect on the edge where if they were any further it wouldn't count (Hydrogen is easiest). Then 'slip' in one from the top and bottom, they should just barely fit, netting you 5 or 6 extractors in to a single space! If you just want 5, you can start with one in the middle and focus on the 4 corners, it's a little easier but more limited as well.

Idle Evolution

Play Idle Evolution

Feb. 07, 2015

Rating: 2

Saying "Mutations and Rare Genes are good for evolution" Doesn't explain how they're good, what affect they have on the game, etc. Sure they can be good things in real life (well, mutations can be good or bad) But as far as we know in the game. We only know they are good, not how, or why, as far as the game is concerned.

Developer response from NewProject1

Example NOT real. Only to understand natural selection basics. 1% evolution == 10 normal == 3 mutations == 1 rare gene.

Witch Hunt

Play Witch Hunt

Feb. 03, 2015

Rating: 5

I like that every-time an enemy mentions "Witch!" your next lightning attack will be garenteed to hit and deal max damage, and in general really piss a certain Wi..zard off.

Pre-Civilization Bronze Age

Play Pre-Civilization Bronze Age

Dec. 24, 2014

Rating: 8

I.. wait, wow. Turn 786 on Deity level and I was focusing on rediclous amounts of food/population, basically always being at 100% Threat... and.. the game just couldn't take it anymore. All the data started to overflow and I now have a basicly unlimited amount of research and production, amongst having overflowed the population cap many times over when realizing what I could do with this. My people have transcended their simple plane of reality and it's still before 1300 BC. How do I even.

Solarmax 2

Play Solarmax 2

Jun. 28, 2014

Rating: 5

I've actually enjoyed the game's intense AI, it feels like a real human opponent trying to win at all costs. I respect that. I'd rather have a hard but fair enemy AI then a stupid ally AI anyday.

Crystal Story II

Play Crystal Story II

Feb. 09, 2014

Rating: 5

There /is/ a way to customize the menus, go to their skills and then hit the sort or arrange buttons accordingly. You level up your weapons by going to the armory and supplying them with materials, which is easier later in the game when you can buy most of the materials. And you get the ability to Flee from battles with the Thief class pretty early in the game. The Special Skills like Dragon's Roar are gained from having better weapons. Pay attention people '-'

Farm of Souls

Play Farm of Souls

Jan. 17, 2014

Rating: 6

"We are but Mayflies"

Kingdoms CCG

Play Kingdoms CCG

Nov. 30, 2013

Rating: 5

As someone who has bought about 3000 gems in the past. I'm against VIP systems, and refuse to buy another gem while there is one. One of the greatest things about CCG was that someone could get a significantly fair (compared to almost every other multiplayer game) deck by being a loyal player, even when short on cash, if they kept to working. Having new cards cost more and having gem costs on valuable things is alright, in that gems can be slowly earned over time, but having a reward that is ONLY for those who pay beyond the 2 novelty cards that existed before is a slippery slope to something this game has done an amazing job avoiding for so long...

Cursed Treasure 2

Play Cursed Treasure 2

Sep. 22, 2013

Rating: 4

A small suggestion, and this is more for those who play the game heavily even after it's been beat. Being able to go beyond 150 total skill points, but being able to invest extra points in a maxed out type purely for 2 points worth of the bonus for that type? (such as being able to increase Damage further when demons are maxed) This is really just for those who play a LOT, and lets people try for brilliant multiple times and reach it eventually with the extra help. Though Orc's recharge rate would probably need to be adjusted for "X% faster" so 100% increase is merely 1/2 the recharge time.

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