can you implement manual hero positioning where we can choose in which line they will stand so their efficency will be 100%
im asking this becouse in my fights in pve ( parts with only my heroes fighting against a "horde" of enemies) for some stupid reason my Sima Yi always chooses most bottom position so she can only shoot her skill in 2 lines instead of 3 lines now in regular battles that can be fixed but it isnt working in battles where only heroes participate
damnn cant wait for next game and i am proably not th only one that tried to ring those chests together it would be funny if you made some funny interaction between those two
after i finished tutorial missions whenewer i try to play other singleplayer city missions screen just goes black and after some time im back in mission selector i can only play tutorial city missions im on latest version of chrome
Looking into your issue, Unimatrix. You can expect a resolution in the next update. We'll also investigate adding a full screen option. Seems like a no brainer :P
ok game shows some promise but for someone who just started playing it the most annoying thing is that the soldiers and units are a 1 time use only (i deploy 30 soldiers, 11 of them survive ut still count as dead and i need to retrain all 30 soldiers, i finished tutorial last night) this sucks its counterproductive for me as i want to build helicopters and seeing that they cost 4500 energy to build and the fact if i use it and it survives the attack i still have to make it again coz game counts it as dead, please reconsider and make some changes to the battle casualties calculations
It's not dead, but still it used all the fuel and rockets in the battle and you still need to re-equip it, and pay salary to the helicopter operators and for technical maintenance and stuff. If you want to save the unit - don't deploy it to the battlefield, than you won't have to spend on it.
damnn mannnnn this was amaing
unfortunatly i thought that the main caaracter was the same as in previous game but when i realized that it was a she i felt like i made a sin, welll this was awesome i hope you make more of them (i wonder what happens with the adventurer and the alchemist lady)
this is amazing, art was simple and lovely, story was mesmerizing
i hope you are planning a sequel, and if you are i wish you make it more elaborate like, inventory system, posiility of failing a quest becouse of a poor choice, more random banter............ anything that you think will enrich this even more and make me wish that i was ina game next to the poor sod while he is succeding or suffering =)
I dont think my latest releases could be related to your save data loss but send me a PM with your email and how many APs and Gems you had and I will send you an exported save! Also please let me know what browser are you using and any extra information that might help me finding and fixing the problem
ok if you can add the ability to tell your characters which items to pick up and which to leave/or sell (like pick up only helmets the rest is trash) and to tell them to repeat the dungeon only to a specified floor
this game is great and fun but it can be improve by adding a chest in dungeon selector so we can store our important items for combinator and the combinator itself needs to be improved because currently his prices range from 1 mil to 200+ mil
Heroes in each line are arranged based on their level automatically