@kosono: Yeah, and we shouldn't make any platformer games too, they're all rip-offs of Mario, since the developers have already played it. Stop being extremely retarded and vote correctly.
Nice game, the music is pretty good, it has a nice beat. The graphics were also really awesome (duh, SCRIBBLand >_>.), I like this style. The control scheme is different, but innovative. It takes quite a while to get used to it, but after a few levels I'm starting to get the hang of it! (Nice difficult curve, by the way). The levels were nicely designed, and the game kept implementing new stuff for a long time, so it never got boring. The lack of ability to walk backwards got me frustrated a few times, but that actually makes it even more challenging! I stopped playing at Level 17, I just couldn't bother trying it, I can only walk forward, there are so many gaps and there's the bats, I won't get frustrated. Anyways, the game is pretty fun overall, so it got a 4/5 from me.
Weee, this game isn't frustrating AT ALL! I mean, the worse thing that could happen is you die with 500k. Oh wait, that just happened! http://img262.imageshack.us/img262/2594/rageb.png
The game is pretty much perfect, I like it's simplistic nature. Sometimes it's really hard to complete a level, but if you just stay calm and have patience you can complete all levels with ease. I haven't really enjoyed any games on Kongregate lately, but this one got me, it's really good, challenging and fun! I just wish it had more levels. :S I might as well re-play some levels. :)
I don't care if this is a rip-off, since every game nowadays is most likely to be a "rip-off" even if without intention, but the game is just crappy. The graphics are nice and all, but the gameplay is lacking. Seriously, there are only a few stupid upgrades that only have 3 levels and are extremely expensive. I got bored even before the second upgrade of everything, and I'm going to stop now before the third one. The achievements were a nice addition, but I would like to know what they are before achieving them, though.
Just finished the game, the puzzles were really easy, the only thing that made it hard and frustrating were the crappy controls, terrible hit detection and bad level design, as I said. I got a final score of 2,115, I won't bother improving it. Also, there's like no ending? No special prize? Just a "You win!"? Ugh.
It's been a long time since I don't get frustrated by shitty controls and bad design as I'm getting now. Anyways, I'm just reached Level 39, let's see if this one is actually hard because of legit design, not just some shitty level that turns out to be "hard" because of the extremely huge hit detection of the character or the jumps failing.
I did the same position for all dynamites twice in a row, and the second time it worked, with no change. Thanks for making another random crappy physics game ArmorGames.
Ugh, terrible gameplay. The arrows don't have anything to do with the music, there's no animation for when you hit a note, making it really confusing, you also can't change the keys and the game scrolls upwards, which really sucks for me because I prefer games like Guitar Hero or even FFR/StepMania, in which you can change the scrolling direction.