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Amuhn's Comments

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StARA 2019

Play StARA 2019

Dec. 01, 2019

Rating: 2

Good concept, the UI could use being more responsive. Tooltips on buttons with a hover effect for example. And an option to stop the eye-watering medal appearance would be VERY nice. The ability to click on the last selected point on a node to unchain it would also improve things.

Developer response from AraGames

Thanks for your comment. The medals can be hidden with one click after they appear. We have also reduced the brightness of the animation in the new version.

Giraffe

Play Giraffe

Dec. 01, 2019

Rating: 2

I like the concept, but could do with tweaking the controls a little. I'm guessing the graphics are also registering collisions based upon the square frame, rather than the actual character. which makes measuring distances from spikes difficult.

Idle Shapes

Play Idle Shapes

Nov. 29, 2019

Rating: 2

UnityProgress.js 404, UnityLoader.js 404, style.css 404... Did you forget to upload the actual game?

IdlePlanetman

Play IdlePlanetman

Nov. 28, 2019

Rating: 1

The game has potential, but you need more than 10 minutes of play before you'll draw players in. I reached Story 2, which said it would unlock research, and no research. The guide contains filler text only. No settings exist.

Creature Card Idle

Play Creature Card Idle

Nov. 21, 2019

Rating: 0

@Sebre: To place multiple of the same card hold CTRL when clicking to place the card, this will hold it on the cursor to allow multiple to be placed. @Zatal: I use them myself. My wood layout: 0=Starfire, 1=Imp, 2=Meat, 3=Pipe; 0202,2121,1312,3131

World War Online

Play World War Online

Nov. 17, 2019

Rating: 0

"Refused to connect" You should probably get that fixed.

Monster Killer Clicker (Alpha)

Play Monster Killer Clicker (Alpha)

Nov. 16, 2019

Rating: 3

You have a good start here, but desperately in need of some performance tweaking to make it more responsive and better to play, I have seen it lock up twice so far with semi-fast clicking, which is likely due to trying to handle all the coin entities. (They appear to all be using physics, rather than just animation vectors, which would be much better)

Developer response from KXK11

Thank you, will try to make it run better.

Boxlin

Play Boxlin

Nov. 16, 2019

Rating: 4

I remember playing the original of this game in the 90s. On desktop the page keeps scrolling when moving up and down - Implement WASD ? Movement is very slow, and could do with being sped up.

Developer response from israelmaiden6

thank you very much for the tips. I will make the changes. Moviment very slow in mobile or desktop?

Creature Card Idle (WIP)

Play Creature Card Idle (WIP)

Nov. 14, 2019

Rating: 0

Buying large numbers of packs at once seems to cause a bit of a responsiveness issue. 150,000 packs and 5 minutes later I'm still clicking "Wait" on chrome.

Developer response from Fordesoft

Just published a quick mini update that should speed things up significantly. It should take less than 10 seconds now on most computers, even with 150k packs.

HiveSweeper

Play HiveSweeper

Jul. 21, 2019

Rating: 0

AI seems to have broken recently. Had two games now where I ended up with 2 AIs, one with a third. In each of them at least one AI each spawned on claimed area at least once, and could claim hexes not connected to their own.

HiveSweeper

Play HiveSweeper

Jul. 18, 2019

Rating: 3

If an opponent dies on a position you own, then a flag can appear there incorrectly, this can cause you to make a mistake later due to false information. Clicking on this false marker does not remove it.

Developer response from 2DHeroes

Thanks for the report! I'll see about getting this fixed in the next update.

Quepland

Play Quepland

Jul. 06, 2019

Rating: 2

@Kris: Mining follower carries ore you mine to the bank. If you don't mine ore then there is nothing it can carry,

Quepland

Play Quepland

Jun. 24, 2019

Rating: 1

Spreadsheet link, has loot drops tables, information on skills, where to find items and followers, and even more! http://is.gd/quepland

Blockwise

Play Blockwise

Jun. 16, 2019

Rating: 1

It would also be good if the speaker icon controlled if sound/music was on or off, it does not seem to have any effect.

Developer response from RoryOC

Next update will fix that :)

Blockwise

Play Blockwise

Jun. 16, 2019

Rating: 1

I imagine I would like this game more if I could right click on my device, any chance of adding keyboard controls such as A and D to turn?

Developer response from RoryOC

I'll get right on that!

Idle Fill Factory

Play Idle Fill Factory

Jun. 16, 2019

Rating: 3

Suggestions: High scores, With the Earnings per second we see now the current high score for this isn't much use, Would changing it to show the exponent reached be an option perhaps? Also, now we have prestige it would be good to see the number of times prestiged perhaps. Total income multiplier may also be an option to show progress. The only current scoreboard is total factories, which is essentially a per-run score, which may not be the best indicator of progression. An option to automate manager/advertising purchases would also be useful, or an easier way to do it from the main screen. Keeping the state of auto-unload between runs would also be greatly appreciated.

Numbers!

Play Numbers!

Jun. 13, 2019

Rating: 0

I like the concept, Have you considered adding the high sores API?

Super Husky (Demo)

Play Super Husky (Demo)

Jun. 13, 2019

Rating: 0

If the full version is free, why upload only a demo? Not cool.

Cookin'Truck

Play Cookin'Truck

Jun. 11, 2019

Rating: 8

Some keyboard tips: WASD scrolls the map, PgUp and PgDn scroll the recipe page.

hack clicker

Play hack clicker

Jun. 11, 2019

Rating: 2

Black text on a black background, Not a recommended colour scheme. I'm guessing the background is intended to be transparent, and viewed on white, but kong puts a black background.

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