I'm gonna have to agree with the rest of the people here regarding the microtransactions. I'm not against the principle, I know you want to make money, but reminding me every three runs to buy something? Nuh-uh. Moreover, it becomes pretty clear that after a while, the prices are way higher than the amount of gold coins I can collect, so it's pretty clear that they're waiting for somebody's patience to run thin and they'll just pull out their wallets for the bonuses. It's a pretty standard (yet slightly humorous) running game otherwise. If you tone down the reminders, lower the prices a little, and have more worlds instead of just 3 worlds (with one that requires money), then you might have a solid title. 3/5
A definite improvement over the first. I like the pause timer so it gives you time to get ready for whatever action you got caught in. As for the lag, I haven't seen too much of it, but there were a couple of times when my character kept moving even though I wasn't pressing a directional key anymore. Other than that, nothing too gamebreaking (for my computer at least). 5/5
Very well made game for something made in 2010. It's a shame that a game with such high multiplayer aspects doesn't have any mutliplayer to speak of, but I know that's a very tough feat to handle. 5/5
Guys, a fair warning, this game uses a LOT of effects and graphics. Depending on your computer, even Low Quality might give you some trouble. Be really prepared in advance to play this properly (no things running in the background, preferred flash quality, et cetera).
Pretty neat physics game; I liked how each new world added a twist to an element (though what does timed bombs have to do with earth). The difficulty perfectly progresses too. 5/5
A perfect sequel to a game that was already really fun to play with its high-paced action. I like how the Z key is now used for slowdown; way less slip-ups that way. 5/5
Wow, this game just jumped in difficulty big time when I went to the second world. I had to grind for ages just to get strong enough to take them and when I finally beat World 2, World 3 starts kicking my ass. The difficulty curve is making me consider lowering my score.
Wow, I never seen a game get memory leak so quickly. This game lagged in less than 10 minutes for me. It's a nice game otherwise, but in this genre, timing is everything, so there has to be little to no lag to make it work. 4/5
I remember playing this three years ago and thought it was a creative Metroidvania game. And I still think it is; it has a bouncy, colorful world to explore. Jtmb's love for elephants will forever shine on. 5/5
This is delightfully weird. I'm giving you a five based on how creative it LoOkeD and oH dANgit i tHI͘NK ͝I͏m gL͟LìtcHI̸n̸g a̴͞ơUt͞ ̶̡H̴0͘͟l͢p̶͢ 5̧͜/5̧͘
Pretty good game, but there's definitely some lags and delays at some parts. In particular, driving the car causes a lot of slowdown and sometimes there's so much noise that the sound can't keep up and I have to turn it off and on again to re-sync it to the gameplay. 4/5
Pretty alright platformer for the most part. I like the graphics and the music, but I feel like I've seen and played this type of game so many times before. It would've been nice to see what I got for opening that big door; the lack of an ending made me feel pretty unsatisfied for beating the game. However, it's still functional, fluid, and it looks really good to boot. 4/5
I remember playing Pancakeria and thinking it was a pretty awesome game. This one seems to be at the same level, but the problem is that not much has changed. Yeah, I can make my own guy and make wings instead of pancakes, but that's about it. There's not a lot of changes compared to the last one. 4/5
It was nice to play such a novel concept again, but there was literally nothing new that was already done in the first Fractured other than the genders being reversed. It would've been nice to see a couple of new things added to the mix. 4/5
The only real change was a larger screen size for more variety to the puzzles. I'm definitely cooking something new up for the finale, don't worry. Thanks for playing both games!
The only real change was a larger screen size for more variety to the puzzles. I'm definitely cooking something new up for the finale, don't worry. Thanks for playing both games!