The cash grab is far too strong in this game. I am willing to spend a fair bit on card games but when I buy cards and then can't play because I don't have energy and then I run out of inventory space?! No, just no. There are so many good choices in card games there is just no reason to pay extra for nothing in return.
Interesting game, could be fun but the cost is far too high to enjoy it properly. Consider that you can pick up a copy of Diablo III for $30 and have the complete game available to you. I would have to pay $20 just to have a respectable inventory size here not to mention I would still be crushed by everyone willing to drop hundreds on stats and gear. Not close to being worth it unfortunately.
This game would be one of the best games on Kong if it wasn't so broken. Hopefully Edgebee will work out the bugs once and for all before too many lose interest.
My wish list: 1) An option to share all raids with a fellow player without having to go through chat. 2) Improved or upgradable gear from AP rewards (especially king's bounty). 3) Increased effect from perception. 4) Achievement for legions collected. 5) Some form of guild competition.
I enjoy the these type of deck building games and in the past have invested a lot in them. That being said, this game just seems to lack something. The narration on most of the quests seems as if the author grudgingly felt compelled to write something down rather than attempting anything like an actual storyline. After completing the quests all your really left with is farming for land and imperials. Frankly this won't hold many peoples attention for long.
I think the game mechanics are very good. With some added form of competition and / or a more compelling quest line to give it a sense of direction this game could be very fun and addicting.
There are many elements that make this game promising but it will need some serious polishing. The translation is truly bad in places. There are quest descriptions that barely give a clue as to what your objective is. Command centers also need reworked it would seem. I tested it on a route that was netting me 300k profit per hour via manual control. It cost me 56k to set up the route with the command center and after 9 hours I had earned less than 14k...perhaps its not worthless at level 10?
Wow, simply hearing the music once again sent a wave of emotion through me in an instant. This game has left its imprint on my soul. I don't believe a higher compliment can be given a game, or any piece of art for that matter. Thank you.
Currently broken it seems. Was working fine for me but now the mass of large astroids seems far too great. All ammo focused on one is not enough to deflect it. Tried many times but the effect persists. Hopefully it is fixed soon.
I feel like this game does everything in its power to keep me from playing it... I try to attack but I run out of bugles. So I buy some bugles but now I'm out of troops. No problem, I'll trade some food for troops but wait...no more food. What that? I cant even buy food?!
After ten minutes I have nothing left to do even if I'm willing to pay. But with the poor quality of the gameplay maybe that's for the best anyway.