Got the badge, met the glitches, got frustrated. Could've been a good game, but it isn't. I guess sometimes no matter how much work you put into a game, if you don't get the basics right you just waste it all.
To get win streaks in the arena you can get a champion to a high level and then only use him in the arena when he's going to fight acolytes. This can take a few weeks (you gotta wait for the end of the week to change the opponent), but it's easy.
Awesome game. I used Gravity, Energy and Stability as my main upgrades. I mainly stayed with the second shot, but that was mostly because it was fun. (:
Nice game. There was a gameplay mode that was exactly the same in Tetris Attack for SuperNes. It gets really frustrating to get the hard badge, though.
How to draw a straight line: Hold left mouse button at the intended starting point of the line, press the right button to open the flash menu, move the mouse to the intended ending point of the line, press the right mouse button again to close the flash menu. Voila, a straight line.
A short and fun game. Gets a bit tense in the end, but it doesn't get frustrating hard nor boringly easy when you've upgraded your tripod to the max. It gets a bit easy though. I'd like a harder badge and a challenge in the end, but I'm quite happy with the game overall.
Thanks, undefined, for another wonderful game. Also, damn you for failing to do an organized inventory in EVERY ONE OF YOUR GAMES. I really love them though...
I found the inventory somewhat confusing. Maybe having smaller icons for the items that aren't equipped so you can have more of them on screen. Also, a sorting system would be great (ordering weapons, gloves, chests, pants, etc).
Hey, I bet the dev doesn't even read all the great suggestions here. I really hated this game. It could be awesome and ended up being awful. If challenge 4 wasn't so rigged against the player by the dumb AI maybe we could just play the game and hope for the next one to have better controls. (before making another game, improving this one would make people look forward for the next one) By the way, I feel frustrated and full of hate. Games shouldn't do that.
I liked this game. That said, it needs a lot of improvement. More packs to buy with game currency (maybe a magics pack?), better PVP reward, some reward for completing the 5 fights against each of the 5 different opponents in each stage of the campaign, the ability to choose the tier of the pack I want to buy rather than just substituting the old one, the max stamina/energy could expand as we level up (or maybe just remove the stamina/energy system, it really hampers the game for those of us that are most willful to play and it's a clear attempt to get players to pay to play).
I faced three bugs that I found really annoying: the already mentioned keyboard bug, a overpowered common zombie (kept shooting at its head and it never died), and my mounted weapon disappeared. ):
It get's easy after you get the constructor building, then you can swarm Mining Ships and reactors for easy growth, and a few freezing ships to keep the weak Miners from getting overwhelmed, won most of the last missions like that.