The controls for this game are really buggy. So many times my clicks or drags don't register, and my movements get messed up. It makes the game very difficult to play.
Same comments go for the consistency of days/waves. Sometimes a day is ridiculously hard to get through, other times it's a breeze. It should be a bit more consistent.
I just think this game needs more information and consistency so that people don't have to keep reloading the game to get what they want. I think 80% of the time that I'm using playing this game goes to reloading over and over just to get the results I want. If the variables were more consistent, people might not have to reload so much.
Also, how does the revenue of robbing get affected by consecutive robberies? Does it reduce by a certain amount or percentage each time you do it? It seems to me that is what happens, but there's no way of knowing for sure, because it's random. Things like this should be explained.
There are too many unknowns and variables in this game. The effect of ap skills shouldn't vary so much. It's pretty insane that sometimes I will get 50 gold from robbing, and other times I'll get 500. Weapons need more description on how they work, like what kind of effects they have and how they fire. Like chaingun should say that it winds up and down for shots, bow should say that it fires in an arc, and gravity gun should say that the shot goes across the screen. Also There needs to be some more description on what a perfect game's conditions are. I don't think anyone knows for sure.
Do class skills like rogue or ranger work when your troops have them, or do they only work when the main character has them? Also, how does the money bonus from museum work?
Hey, can someone tell me the requirements for a perfect game, cause I've finished so many days with full health and didn't get a perfect game from it. There must be other conditions too.