The M82 needs to be un-nerfed. I don't know what update it was, but now it's 896 damage is totally useless as nobody has that much armour and it only does the same amount of damage to vehicles as every other gun. It needs to do that damage to vehicles as well, like it used to.
Urth. Ammo capacity is based on the tank/turret and some shells were in more demand or harder to produce. I believe the 76mm was one of the most used shells on Russian armoured vehicles, although I don't think there was a shortage.
Hi there. If the Hangar won't load after a few minutes, you might want to go to http://unity3d.com/webplayer/setup and clear your Unity cache for Astro Lords, then re-enter the game. Clearing the cache means the data will be downloaded fresh, which should only take a couple of minutes. This should only happen the first time you load the Hangar - after that it should open instantly. Let us know if that doesn't work for you.
I think we should at least have basic functions like a queue and an unlimited ignore list without premium. I mean, that just doesn't make sense. Pay to move buildings? Fine. Pay to ignore assholes and queue research? What? Why?
Hello, Thanks for sharing this with us. You’re welcome to share your ideas with us anytime. Have a nice day. :-)