kind of sucks having to grind deaths to unlock stuff, I've got the necessary score in every other category to proceed but now I gotta die against my own tail like another 10 times
For our idle game mechanic, when you complete an adventure, the area you reached and the levels on the Champions is reset, but you have the buff from the favor you earned by completing the adventure, to help you get back to where you were quicker and to help you go further.
A campaign is the over-arching storyline. There are currently 3 permanent campaigns in the game: A Grand Tour of the Sword Coast, the Tomb of Annihilation and Waterdeep: Dragon Heist. An adventure is a base set of 50 areas of story, though the first tutorial adventure is only 25 areas and the second tutorial adventure is 35 areas. Further adventures can go past area 50, but if you haven't toggled the story off, the story only runs on the first 50 areas, and for the rest of the areas on the way to goal it's hidden. A variant is the base adventure with some interesting changes, like escorts, buffs or debuffs to the party. To get the badge, you just need to complete the 2 tutorial adventures and then the 3 adventures that are unlocked upon your completion of the second tutorial adventure.
why are there even other racers on the track when you could just be timed? they don't have any goals it seems and they don't change in driving style from track to track. why do you have to collect money when you're winning races? collecting money is punishable by not completing challenges. did the dev even think of these things? I gave this 2 stars cause it's technically functional and sort of fun but it's just so lazily done
this is such a bizarrely structured racing game, I wonder if the creator really put that much thought into it when they decided to force you to replay stages. also big ups I already got the achievement 10 years ago.
You can teleport by pressing Q. The teleportation is at first limited to returning to the last base you visited, but once you've visited all the bases, you can teleport to any of them.
For our idle game mechanic, when you complete an adventure, the area you reached and the levels on the Champions is reset, but you have the buff from the favor you earned by completing the adventure, to help you get back to where you were quicker and to help you go further.