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CheezezbergrPls' Comments

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Enchanted Heroes

Play Enchanted Heroes

Jul. 09, 2016

Rating: 0

wtb update 10 sextillion gold

Shonen Idle Z

Play Shonen Idle Z

Jul. 08, 2016

Rating: 4

This cloud save thing is getting VERY irritating - it's not even just blocking my progress, but ACTIVELY ELIMINATING IT by restoring to an earlier save.Not going to even consider for a moment to spend kreds on this until the pop-up is removed or has the option to be.

Enchanted Heroes

Play Enchanted Heroes

Jun. 03, 2016

Rating: 6

The game apparently decided "oh hey,let's delete that save file!" when I reloaded. Not cool, 1/5, and I'm done with what was an otherwise decent game.

Developer response from YYZ133

Hi, so sorry to hear that. I am implementing cloud saves very soon so as to prevent this sort of issue. If possible I hope to recompensate lost progress with Time Capsules, to tie in with a future feature that will replace the (not so effective) offline progress. Thanks for trying out my game.

Enchanted Heroes

Play Enchanted Heroes

Jun. 02, 2016

Rating: 0

Strike seems to cause some lag when I use it.

PewPewEmUp

Play PewPewEmUp

May. 28, 2016

Rating: 0

Why is Boss 4 so easy?

The Perfect Tower

Play The Perfect Tower

Apr. 26, 2016

Rating: 0

There's a glitch with import/export that should be fixed ASAP - when you have too many blueprint points invested, it makes the code long enough that it cant process the entire export string, and gives you only a partial one(i.e, Invalid). I could not get export/import to work for the life of me, until I noticed on a browser I hadn't touched that the export code was significantly shorter than my current code. That, along with that new one's export/import made me attempt to reset my blueprint, which as luck would have it, fixed the problem. I'm at 78 million blueprint points, BTW. Not sure when this happens.

Cave Heroes

Play Cave Heroes

Apr. 20, 2016

Rating: 7

The HP/turn buff is just too ridiculous. Rating 1/5 til nerfed.I just spent eight minutes straight, in battle to lose to an enemy I was barely scratching(IF i got lucky), who had TWENTY stacks of pierce on it. The regeneration rate + boss heal is just...stupid. Pick one or the other, but do not pick both.Hopefully it gets changed.

Crush Crush

Play Crush Crush

Mar. 08, 2016

Rating: 1

I really want to support the devs via the store, but am afraid to do so because of bugs/save losses etc. Hurry up and add a save export/import function already!

Crush Crush

Play Crush Crush

Feb. 10, 2016

Rating: 2

Ok so after some poking around - disabling particles in the menu seems to almost completely eliminate the lag - menus are FAR more fluid now. Not sure why it's an issue in the first place, given that my computer is no slouch by any means(i7-4790k & GTX 780 Ti).

Crush Crush

Play Crush Crush

Feb. 10, 2016

Rating: 14

The worst part of the game is that it is a MASSIVE resource hog - can this be fixed, some how?

Developer response from SadPandaStudios

We're working on performance optimizations : < The sad reality is that webGL and unity builds are beefy, but we'll keep trying! The most recent update has some tweaks in there that might help.

SAGA Idle

Play SAGA Idle

Aug. 08, 2015

Rating: 0

Can we have an option to remove X amounts of shards? My OCD gets extremely annoying for me when I have numbers like "28323456", when like "28000000" would be far more aesthetically appeasing

Idle Raiders

Play Idle Raiders

Jul. 23, 2015

Rating: 7

Is this dead? Been over 5 weeks without any mention of an update.

GemCraft - Chasing Shadows

Play GemCraft - Chasing Shadows

Jun. 05, 2015

Rating: 4

The steam version is faaaaaaaaar better than the flash version for anybody curious 1)Far less laggy due to its non-flash nature 2)Offline mode so you can play it anytime, anywhere 3)Syncs progress 4)NO microtransactions whatsoever - all magician's pouch features are implemented into the game naturally as any other skills 5)Shadow Cores NOT used for difficulty increases - you can save all your shadow cores for upgrading your talisman fragments; there is no cost/penalty whatsoever to increasing trait levels It's well worth it at $10, tbh, ESPECIALLY if you're considering the magician's pouch(which you really should anyways)

Transport Defender

Play Transport Defender

May. 26, 2015

Rating: 0

My first MK-2 upgrades are for weapons I don't even have yet...

Developer response from IDNoise

Power of random :)

Transport Defender

Play Transport Defender

May. 24, 2015

Rating: 1

Moneylender is broken - said I would receive 100k on restart, only received 10k

Developer response from IDNoise

Bug in description, will be fixed in v 0.66

DPS Idle

Play DPS Idle

May. 17, 2015

Rating: 1

whoops, max level is 100 Quadrillion, not in the tredecillions Meaning 433 is realistically the skill level cap

DPS Idle

Play DPS Idle

May. 17, 2015

Rating: 0

Got everything to the nonillions and my gear in the tredecillions with only one ever reset with an 8% glove bonus...yeah, I think I win lol

Idle Raiders

Play Idle Raiders

May. 10, 2015

Rating: 2

A couple of bugs I've noticed: Buttons will randomly stop working, however, items can still be clicked on and picked up. It's very difficult to farm with that bug, especially. 2 - There's little to no class differentiation. I would give the fighter/melee class some sort of a HP/defensive buff, since the healer has heals, and the range has...range? 3)Make the classes act like they /should/ act - rangers in the back, melee in the front to soak damage, and healers wherever they can be safe at 4)It would be cool if you could add classes for reaching certain levels, which would possibly add say, unique skills, or other bonuses.

Flappy Bird Flash

Play Flappy Bird Flash

Feb. 12, 2014

Rating: 2

Enjoy the copyright lawsuit

American Racing 2

Play American Racing 2

Jun. 02, 2013

Rating: -4

Pretty horrible game. Hasn't even loaded for me the 10 times I've tried. 1/5.

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