omg people i found a way to make jumping and zero gravity without stiopping:
conf,130,50,0.21999999999999914,0.21999999999999914|p,_vdfT,140,740,30|p,_YidQ,140,710,30|p,_OeTn,180,710,30|p,_CtGh,180,740,30|p,_FfJN,160,730,30|p,_ZNbk,160,710,30|c,_YidQ,_CtGh,50|c,_vdfT,_OeTn,50|c,_YidQ,_vdfT,30|c,_OeTn,_CtGh,30|c,_vdfT,_CtGh,40|c,_OeTn,_YidQ,40|c,_ZNbk,_FfJN,20|c,_YidQ,_OeTn,40|c,_CtGh,_vdfT,40|c,_vdfT,_FfJN,22|c,_CtGh,_FfJN,22|c,_CtGh,_OeTn,30|c,_OeTn,_FfJN,28|c,_YidQ,_FfJN,28
and luiz dont make 1000x 1000 like that i was thinking about that whole game will be larger for 1000x1000 so you dont need to move room please make that! tny ;)
magnetic field:
p,_OjeB,230,150,30|p,_gTPo,260,150,30|p,_elDB,290,150,30|p,_OZQJ,320,150,30|p,_GqGR,250,100,30|p,_RSbV,290,100,30|p,_bstP,240,150,30|p,_eONS,270,150,30|p,_ZkDH,300,150,30|p,_rhwH,430,30,30|c,_GqGR,_OjeB,54|c,_OjeB,_OZQJ,90|c,_OZQJ,_RSbV,58|c,_RSbV,_GqGR,40|c,_gTPo,_RSbV,58|c,_elDB,_GqGR,64|c,_OjeB,_RSbV,78|c,_OZQJ,_GqGR,86|c,_OZQJ,_GqGR,86|c,_gTPo,_GqGR,51|c,_elDB,_GqGR,64|c,_bstP,_gTPo,20|c,_gTPo,_OZQJ,60|c,_OZQJ,_ZkDH,20|c,_ZkDH,_RSbV,51|c,_elDB,_GqGR,64|c,_bstP,_RSbV,71|c,_gTPo,_RSbV,58|c,_gTPo,_GqGR,51|c,_RSbV,_rhwH,157|c,_rhwH,_GqGR,193|c,_OZQJ,_rhwH,163
omg i found a way it drives by hisself without stiping:
p,_dcbK,230,150,30|p,_eWbR,260,150,30|p,_UfAQ,290,150,30|p,_tERp,320,150,30|p,_dETk,250,100,30|p,_qPCC,290,100,30|c,_dETk,_dcbK,54|c,_dcbK,_tERp,90|c,_tERp,_qPCC,58|c,_qPCC,_dETk,40|c,_eWbR,_qPCC,58|c,_UfAQ,_dETk,64|c,_dcbK,_qPCC,78