I had an Idea: You can deploy a staff member to 1 floor but handymen, janitor and entertainer lvl 3 can probably clear 2 or more floors. Would be nice if you do that :)
I believe that you managed to catch him, once you are asking how to beat him (if not, then you need to run 2000-2200 m and after you’ll see Hermes). So, once you caught Hermes there is a daemon sheep appears on the right side of the screen. You need to tap on the sheep at the right moment to defense from arrows. Also, you can check how good the battle is going on the lifebar at the top of the screen (each time you tap on the sheep, two teeth goes out). You need to tap 15 times to win. Upgrades lets you win with less number of hits. Pretty much that’s it ;) Good luck! Don’t let the sheep happen ;D
I had an idea for the ,,night"-screen: It even shows up which items are most wanted (if selled or not) so you can make some predictions for the next days.
I have a small idea for the upgrade-screen: every skill has a name like: Steel Muscles: Increase swordmen HP by 15%. or longer staffs: Increase Mage´s attack range by 10%
Mh I had an idea while training my guys, why can´t we train all together so it would take less clicks and the togethertraing would result in better training success, would be great I think
It´s not a new stil you made in the game: not you aren´t the big bad man that can´t die, now you are the small evil man :) There is a good story and well a graphic where i say: hell yeah.
FlyAnvil keep up your work I´m looking forward playing more game of you ;)
i will get that done next week!