Leagues are easy at higher tier. You can simply let the enemies build expensive robots on a lane and you use cheap runners on the other lanes. Quality of the robot doesn't matter, only the number does for points.
@SunnyDS. First use all 3 of your cells to attack the purple's center cell and immediately cut it to send them into the cell to immediately capture it. Use that cell to assault the top and bottom and use the ones on the edge towards your side's center while extending that center towards the other two. The two purple cells won't last the double assault. Cut it when they go down to 12.
There needs to be a way to skip levels in the infinite dungeon. Wandering and killing hundreds of weak enemies to get to the strong one gets tiring after 20+ times.
The reason why it give less AP to kill them than to save them is because it is harder to be able to kill the monsters and not harm the survivors than it is to simply go gung-ho on everything. For a means of being able to kill infected without harming survivors, Affinity blast, toxic ooze, sludge, crippling mist and any of your favorite support skills will do the job.
After saving all of the survivors, you can pretty much farm the area by adding flarestorm, storm bolts, minefield, or firesnake.
This is pretty much the best way to finish off Akron on epic level. Ending his life with a tiny bonk from the party's staff chick.
http://img28.imageshack.us/img28/3752/nataliebonk.jpg
After playing epic vs mammoth, it is safe to say that the best tactic to fight it is to NOT KILL THE OTHER ENEMIES. The enemies he comes in with is the least dangerous
@Cruentus_Saevi. Only if you transfered your antiidle.sol to the new computer. you can also use the lost data feature of the game but that won't get back everything.
There are some features that has been added that make things more interesting, the item of armor and weapons which allows you to customize the build of your ship. while adding the leveling system and miss found in RPG. Despite these features it doesn't feel the same as Blue Shift. For one, the game is much slower than the previous. All of the enemies slowly approaches from the right before firing predictable patterns and assuming they reach to that point before you blast them as they glide in. This also makes the shields much more powerful as you block on interval easily as oppose to the constant attack and bullet-hell in Blue Shift. The scaling of the power of the weapon also needs serious work. Rapid-fire weapons and especially weapons that performs multiple hits (saw blade and grenade launcher comes to mind) starts off slow but quickly overshadow the slow fire rate weapons due to the fact that each level increases the damage PER SHOT. 3/5 for Red Shift.
The mothership is actually impossible to defeat since latere on it will actually go OFF THE SCREEN and fire its bullets and suicide drones where you cannot even go making it a guarantee damage on you.