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delve's Comments

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Flakboy

Play Flakboy

Apr. 28, 2010

Rating: 0

Too easy even without the bugs, but mildly entertaining.

Viricide

Play Viricide

Apr. 22, 2010

Rating: -1

Fantastic game. Mixes several well explored elements in a slightly different way. An arena shooter with an engrossing storyline the likes of which you don't see every year. The voice acting, while fantastic, was altered in a way that grates on my nerves but that was an aesthetic decision that I think was probably necessary anyway. The basic play mechanics and upgrade system are uninspired but well executed (though player hit detection seems a bit off) and the last boss is surprising, fitting, and just plain fun all at once. A bit too easy perhaps, and a tad shortish but it does what it does perfectly. Where'd that sixth star run off to?

RoboBlast

Play RoboBlast

Apr. 18, 2010

Rating: 0

Great game, +5. Eats my mouse cursor so I can't do anything else even when the game is paused. -2. Sadly, a single poor design choice relegates this to a mediocre 3/5 :(

RED CODE

Play RED CODE

Apr. 12, 2010

Rating: -8

Hangs at the opening adverts. I'll call it Broken Code.

Vacation Mogul

Play Vacation Mogul

Apr. 10, 2010

Rating: 0

Would be worth 5 stars if it wasn't full of bugs, had a working pause function, and wasn't an unannounced DEMO. Play 2/3 of the game (bait) then get forwarded to the purchase page (switch). Lame scam.

Ghost Guidance

Play Ghost Guidance

Apr. 07, 2010

Rating: 0

Good idea, good production value, dead easy and too short.

ClueSweeper

Play ClueSweeper

Mar. 13, 2010

Rating: 0

An excellent fusion of two old school game concepts, and well executed at that. 5/5, and a cookie.

Loondon

Play Loondon

Mar. 07, 2010

Rating: -1

The Bible tells it better.

Stonepunk

Play Stonepunk

Feb. 24, 2010

Rating: 0

"maximum speed stops at 300mph even if im falling(wrong physics)" Google 'terminal velocity'. Skipping high school physics = fail

My Pet Protector

Play My Pet Protector

Nov. 25, 2009

Rating: 0

The combat is less than stimulating, but not a bad clicklife simulator.

Enigmata

Play Enigmata

Nov. 23, 2009

Rating: 0

@Chronarchi: Nope, both effect and affect were used accurately in my prior comment.

Enigmata

Play Enigmata

Nov. 17, 2009

Rating: 0

@ Raal: There's an upgrade in the black market that disables debuff pickup effects completely. Doesn't affect debuffs from enemy attacks though.

Dodge

Play Dodge

Jan. 15, 2009

Rating: 0

You can get the hard badge without even trying. Wait until level 20 and you'll face 100 of the easiest enemies in about the first 4 waves.

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 01, 2009

Rating: 0

I'lll look after I've solved it myself first ;)

The Codex of Alchemical Engineering

Play The Codex of Alchemical Engineering

Jan. 01, 2009

Rating: 0

jjman123, that Brimstone solution is elegant, I like it.

Blocks With Letters On

Play Blocks With Letters On

Oct. 08, 2008

Rating: 0

good mechanics, more enjoyable than the usual puzzler

Drunken Masters

Play Drunken Masters

Oct. 06, 2008

Rating: 0

fun game, too buggy to play :((

light-Bot

Play light-Bot

Sep. 16, 2008

Rating: -1

As has been said, it needs a save option. It'd also be nicec to highlight the commands in the list as they're executed. Pretty basic debugging function. Otherwise, fantastic. Makes my real programming problems feel complicated though :P 5/5

Epic war

Play Epic war

Aug. 21, 2008

Rating: 0

dull. the game should have ended after the 5th level.

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